Camera PropertyManager
The Camera PropertyManager controls
the following properties of the selected camera.
You can also drag the camera, target, and field of view in
the graphics area when the PropertyManager is open.
Camera Type
Choose one:
Aimed at target.
When you drag the camera or set other properties, the camera maintains
the line of sight to the target point.
Floating.
The camera is not locked onto the target point and can move anywhere.
Show numeric controls. Show
numeric fields for camera and target position. When cleared, select the
positions by clicking in the graphics area.
Align triad with camera (available
when Floating is selected). Aligns
the triad with the camera orientation. When cleared, the triad is aligned
with the global coordinate system.
Lock camera position except when editing.
Disables the View commands (Rotate, Pan,
etc.) in camera views except while editing camera views.
Target Point
(Available when Aimed at target
is selected).
To drag the target point when you have chosen a target point
by selection, press Ctrl and drag.
Target by selection is cleared
and the selection is disabled, but the reference is maintained. If you
again select Target by selection,
the target point returns to the selection.
Percent
distance along edge/line/curve . If you select an
edge, line, or curve for the target point, type a value, move the slider,
or drag the target point in the graphics area to specify the target point
distance along the entity.
To specify the target point numerically, under
Camera Type, select Show
numeric controls. Clear Target
by Selection, then set values relative to the model origin for:
Target X
.
Target Y
.
Target Z
.
Camera Position
To drag the camera point when you have chosen the position
by selection, press Ctrl and drag.
Position by selection is cleared
and the selection is disabled, but the reference is maintained. If you
again select Position by selection,
the camera position returns to the selection.
Percent
distance along edge/line/curve . If you select an
edge, line, or curve for the camera position, type a value, move the slider,
or drag the camera point in the graphics area to specify the camera point
distance along the entity.
Spherical.
If Position by selection is cleared
and Spherical is selected, specify
the camera position numerically by setting values relative to the target,
based on a sphere around the Z axis with the zero point at the target:
Distance
from target .
Longitude
about target .
Latitude
about target .
Camera X
.
Camera Y
.
Camera Z
.
Camera Rotation
Defines the camera orientation and direction.
If Floating
is selected under Camera Type:
Yaw (side-to-side)
Type
a value or move the slider to specify the camera angle side-to-side.
Pitch (up-down)
Type
a value or move the slider to specify the camera angle up or down.
Roll (twist)
(available if Set roll
by selection is cleared). Type a value or move the slider to specify
the camera roll angle.
If Aimed at target is selected
under Camera Type:
Set roll by selection.
(Available if Aimed at Target
is selected). Select a line, edge, face, or plane to define the camera
up direction. If a line or edge is selected, it defines the up direction.
If a face or plane is selected, a line normal to the plane defines the
up direction.
Flip direction
(available if Set roll by selection
is selected and the up direction is specified). Flip the camera 180°.
Field of View
Field of view specifies the size of the lens.
Perspective. Add perspective
(the view that the eye normally sees) to the camera view.
Standard lens presets. Select
from a list of lenses (35 mm Wide Angle,
50 mm Standard, 135
mm Telephoto, etc.). If you select Custom,
specify the angle in View Angle.
View angle .
Type an angle or move the slider. The height of the rectangle adjusts
with changes in the view angle.
Height of view rectangle . Set the height of the view rectangle. The view angle adjusts
with changes in the height.
Distance to view rectangle . Set the distance to the view rectangle. The view angle adjusts
with changes in the distance.
Aspect ratio (width : height).
Set a ratio by typing or selecting from the list. These formats are equivalent:
1.33, 4 : 3,
4 / 3, 4 x 3.
The camera view (right viewport) shows the shape and area of the model
that is visible to the camera.
Drag Aspect
Ratio. When enabled, you
can change the aspect ratio by dragging the Field of View rectangle in
the graphics area. When disabled, dragging changes the scale only.
Depth of Field
Depth of Field is available
only when PhotoWorks
is added in.
Depth of Field. Depth of field
specifies the region in which the objects are in focus. Planes appear
in the graphics area to indicate the focus plane and planes on each side
of the focus plane for approximate loss of focus. The parts of the model
intersecting the focus plane are in focus.
Focus by selection. Click in
the graphics area to select the distance to the focus plane. You can then
adjust the distance from the focus plane to the plane of loss of focus.
Distance to plane of exact focus
. If Focus by selection
is cleared, set the distance to the plane of focus.
Approximate distance from focus plane
to loss of focus . Set the distance from the focus
plane to the planes (one on each side of the focus plane) indicating approximate
loss of focus. The loss of focus planes are not equidistant from the focus
plane because fewer pixels display an object at a greater distance than
when the object is closer to the camera. Setting the loss of focus distance
is not precise, but specifying a distance allows repeating results. |
|