Animation Overview
Use Animation to create simple animations that use interpolation to
specify point-to-point motion of parts in assemblies.
You can also apply motor-based animations to assembly components using
Animation.
To use Animation in a motion study, select Animation
from the motion studies
type list
in the MotionManager.
Animations Using Key Frames
For animations you define using key frames:
Move the time
bar along the timeline
to define the time for the next change in assembly position.
Move
the assembly components in the graphics area to positions corresponding
to the assembly position at key
points along the time
bar.
Animations Using Motors
For animations you define by applying motors
to assembly components:
Related Topics:
Animation
Techniques
Creating
Animations
Using
Mates
Using
Motor-based Animations