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Convert to Appearances Dialog Box

You see this dialog box when you open a model that was saved in an earlier version of SolidWorks and the model has two sets of appearances.

Options

PhotoWorks Materials For models saved in Version 2007 or earlier. Retains the PhotoWorks materials applied when PhotoWorks was enabled. Converts to SolidWorks appearances. Discards older SolidWorks colors and textures.
RealView Appearance only For models saved in Version 2008. Retains the appearances applied when RealView or PhotoWorks was enabled. Discards older SolidWorks colors and textures.
SolidWorks Colors/Textures only Converts the SolidWorks color or SolidWorks texture to an appearance called "color" or "texture." Discards PhotoWorks material or RealView appearance.
Both Converts both older appearances to SolidWorks appearances. You can switch between the two by changing the display state in the ConfigurationManager.
Don't ask me again Uses the option you select for this and all similar situations.
To display this dialog box again, click Options . Click Advanced and click Choose display state to convert.

Background

Earlier versions of SolidWorks provide multiple ways to assign appearances in different contexts. Starting in Version 2009, appearances are unified so that an assigned appearance looks similar regardless of the context.

In Version 2010, opening an older model initiates a conversion to the newer unified appearance system. You can choose one appearance or retain both appearances by using display states.

Version Appearance Types
2007 and earlier You can assign two sets of appearances:
  • In SolidWorks, you can apply a standard color or a standard texture.
  • With PhotoWorks enabled, you can apply and view PhotoWorks materials.
2008 You can assign two sets of appearances:
  • In SolidWorks, you can apply a standard color or a standard texture.
  • With RealView enabled, you can apply and view RealView appearances.
2009 Appearances are unified. You apply and view the same appearance regardless of context.
2010 Appearances are unified. Use display states to view the model with different appearances.


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