Zebra stripes allow you to
see small changes in a surface that may be hard to see with a standard
display. Zebra stripes simulate
the reflection of long strips of light on a very shiny surface.
With zebra stripes, you can
easily see wrinkles or defects in a surface, and you can verify that two
adjacent faces are in contact, are tangent, or have continuous curvature.
Stripes on Boundaries for more information.
To view a part with zebra stripes:
Click Zebra Stripes
(View toolbar) or View,
Set options as described below.
You can improve the accuracy
of your display by selecting only those faces that you want displayed
with zebra stripes. To view a face with zebra stripes, right-click it
in the graphics area and select Zebra
To turn off zebra stripes:
Stripes (View toolbar) or View,
Stripes again to clear
the zebra stripes.
Adjust the following:
Number Of Stripes
Width Of Stripes
. Move the slider from low accuracy (left) to high accuracy
(right) to improve the quality of the display. Note that increasing the
display accuracy also increases the display calculation time.
Color Of Stripes.
Click Edit Color.
Color Of Background.
Click Edit Color.
Select one of the following:
Available on all systems. The part appears to be inside a large sphere
that is covered on the inside with strips of light. The zebra stripes
are always curved (even on flat faces) and display .
Available on systems with a graphics card that supports cube texture maps.
If your computer does not have this type of graphics card, SolidWorks
does not allow you to select this option. The part appears to be inside
a large square room that is covered with strips of light on the walls,
ceiling, and floors. The zebra stripes are straight on flat faces, and
do not display singularities.
The cube map display shows unstriped bands.
Unstriped bands are the reflections of the corners of the "room."
It may be helpful to use zebra stripes in
conjunction with the Curvature