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GetUDirection Method (IRenderMaterial)

Gets the U direction of the texture-based appearance.

.NET Syntax

Visual Basic (Declaration) 
Sub GetUDirection( _
   ByRef UDir As Double _
) 
Visual Basic (Usage) 
Dim instance As IRenderMaterial
Dim UDir As Double
 
instance.GetUDirection(UDir)
C# 
void GetUDirection( 
   out double UDir
)
C++/CLI 
void GetUDirection( 
&   [Out] double UDir
) 

Parameters

UDir
Array of doubles representing the U direction for the texture-based appearance (see Remarks)

Remarks

Call IRenderMaterial::GetVDirection to get the V direction of the appearance.

 

See Also

Availability

SolidWorks 2008 FCS, Revision Number 16.0


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