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SetUDirection Method (IRenderMaterial)

Gets the U direction of the texture-based appearance.

.NET Syntax

Visual Basic (Declaration) 
Sub SetUDirection( _
   ByRef UDir As Double _
) 
Visual Basic (Usage) 
Dim instance As IRenderMaterial
Dim UDir As Double
 
instance.SetUDirection(UDir)
C# 
void SetUDirection( 
   ref double UDir
)
C++/CLI 
void SetUDirection( 
&   double% UDir
) 

Parameters

UDir

Array of doubles representing the U direction for the texture-based appearance (see Remarks)

Remarks

To specify the U direction in the X direction, set UDir to {1, 0, 0}.

 

Call IRenderMaterial::SetVDirection to set the V direction of the appearance.I

 

See Also

Availability

SolidWorks 2008 FCS, Revision Number 16.0


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