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Tessellate a Body Example (VB.NET)

This example shows how to tessellate a body.


' Preconditions: The specified document exists.


' Postconditions: The body is tessellated.


Imports SolidWorks.Interop.sldworks

Imports SolidWorks.Interop.swconst

Imports System

Imports System.Diagnostics

Partial Class SolidWorksMacro

    Public Sub Main()

        Dim errors As Integer

        Dim warnings As Integer

        ' Get the active document

        Dim swModel As ModelDoc2 = swApp.OpenDoc6("C:\Program Files\SolidWorks Corp\SolidWorks\samples\tutorial\advdrawings\drive shaft plate.sldprt", swDocumentTypes_e.swDocPART, 0, "", errors, warnings)

        ' Get the document title

        Dim title As [String] = swModel.GetTitle()

        ' Cast down to a part

        Dim swPart As PartDoc = DirectCast(swModel, PartDoc)

        ' Variant is returned, which can be dealt with as an object

        ' Variant represents an array of references

        Dim vBodies As System.Object

        Dim aBodies As System.Array

        ' Get bodies

        vBodies = swPart.GetBodies2(CInt(swBodyType_e.swAllBodies), False)

        ' Cast to an array of bodies

        aBodies = DirectCast(vBodies, System.Array)

        Dim iNumBodies As Integer = aBodies.Length

        Dim iNumSolidBodies As Integer = 0

        Dim iNumSheetBodies As Integer = 0

        ' Loop through array

        Dim swBody As Body2

        For b As Integer = 0 To iNumBodies - 1

            ' Get a body and apply cast

            swBody = DirectCast(aBodies.GetValue(b), Body2)

            ' Now call a method on a body

            Dim nBodyType As Integer = swBody.[GetType]()

            If nBodyType = CInt(swBodyType_e.swSheetBody) Then

                iNumSheetBodies += 1

            End If

            If nBodyType = CInt(swBodyType_e.swSolidBody) Then

                iNumSolidBodies += 1

                Dim swFace As Face2 = Nothing

                Dim swTessellation As Tessellation = Nothing

                Dim bResult As Boolean = False

                ' Pass in null so the whole body will be tessellated

                swTessellation = DirectCast(swBody.GetTessellation(Nothing), Tessellation)

                ' Set up the Tessellation object

                ' Required data

                swTessellation.NeedFaceFacetMap = True

                swTessellation.NeedVertexParams = True

                swTessellation.NeedVertexNormal = True

                ' Set option to improve quality of data returned

                swTessellation.ImprovedQuality = True

                Debug.Print("Tessellation is configured for higher data quality.")

                ' How to handle matches across common edges

                swTessellation.MatchType = CInt(swTesselationMatchType_e.swTesselationMatchFacetTopology)

                ' Do the tessellation

                bResult = swTessellation.Tessellate()

                ' Get the number of vertices and facets

                Dim iNumVertices As Integer = swTessellation.GetVertexCount()

                Debug.Print("Vertex count: " & iNumVertices)

                Dim iNumFacets As Integer = swTessellation.GetFacetCount()

                Debug.Print("Facet count: " & iNumFacets)

                ' Now get the facet data per face

                Dim aFacetIds As Integer()

                Dim iNumFacetIds As Integer

                Dim aFinIds As Integer()

                Dim aVertexIds As Integer()

                Dim aVertexCoords1 As Double()

                Dim aVertexCoords2 As Double()

                ' Speed things up



                ' Insert sketch


                ' Loop over faces

                swFace = DirectCast(swBody.GetFirstFace(), Face2)

                While swFace IsNot Nothing

                    aFacetIds = DirectCast(swTessellation.GetFaceFacets(swFace), Integer())

                    iNumFacetIds = aFacetIds.Length

                    For iFacetIdIdx As Integer = 0 To iNumFacetIds - 1

                        aFinIds = DirectCast(swTessellation.GetFacetFins(aFacetIds(iFacetIdIdx)), Integer())

                        ' There should always be three fins per facet

                        For iFinIdx As Integer = 0 To 2

                            aVertexIds = DirectCast(swTessellation.GetFinVertices(aFinIds(iFinIdx)), Integer())

                            ' Should always be two vertices per fin

                            aVertexCoords1 = DirectCast(swTessellation.GetVertexPoint(aVertexIds(0)), Double())

                            aVertexCoords2 = DirectCast(swTessellation.GetVertexPoint(aVertexIds(1)), Double())

                            ' Create a line

                            swModel.CreateLine2(aVertexCoords1(0), aVertexCoords1(1), aVertexCoords1(2), aVertexCoords2(0), aVertexCoords2(1), aVertexCoords2(2))



                    swFace = DirectCast(swFace.GetNextFace(), Face2)

                End While

                ' Close sketch


                ' Clear selection for next pass


                ' Restore settings



            End If


        Exit Sub

    End Sub


    Public swApp As SldWorks

End Class

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