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Gear Mates

Gear mates force two components to rotate relative to one another about selected axes. Valid selections for the axis of rotation for gear mates include cylindrical and conical faces, axes, and linear edges. Also:

  • You can mate any two components that you want to rotate relative to one another. You do not have to mate two gears.

  • Similar to other mate types, gear mates do not prevent interference or collisions between components. To prevent interference, use Collision Detection or Interference Detection.

To add a gear mate:

  1. Click Mate (Assembly toolbar) or Insert, Mate.

  2. In the PropertyManager, under Mechanical Mates, click Gear .

  3. Under Mate Selections, select the rotation axes on the two gears for Entities to Mate .

  4. Under Mechanical Mates:

    • Ratio. The software assigns gear ratios based on the relative sizes of the cylindrical faces or circular edges you select. The values are parametric.

You can override the values. To revert to the default value, delete the override value. The background color of the box is white for the default value, and yellow for the override value.

  • Select Reverse to change the direction of rotation of the gears relative to one another.

  1. Click .

 



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