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Shell Features

The shell tool hollows out a part, leaves open the faces you select, and creates thin-walled features on the remaining faces. If you do not select any face on the model, you can shell a solid part, creating a closed, hollow model . You can also shell a model using multiple thicknesses.

You should apply any fillets before you shell a part.

If the Shell tool has problems shelling a model, the Error Diagnostics section appears in the PropertyManager to help you diagnose the problem.

To create a shell feature of uniform thickness:

  1. Click Shell art\FEA-SHEL.gif on the Features toolbar or Insert, Features, Shell.

  2. In the PropertyManager, under Parameters:

  • Set Thickness to set the thickness of the faces you keep.

  • Select one or more faces in the graphics area for Faces to remove .

When you shell a multibody part, the Solid Body box appears. After you select a face to remove, or a body, the box disappears.

  • Select Shell outward to increase the outside dimensions of the part.

  • Select Show preview to display a preview of the shell feature.

  1. Click .



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