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MoldUndercutDetect2 Method (IFeatureManager)

Detects trapped, also called undercut, areas in a model that cannot be ejected from the mold.

.NET Syntax

Visual Basic (Declaration) 
Sub MoldUndercutDetect2( _
   ByVal ColUndercut1 As Integer, _
   ByVal ColUndercut2 As Integer, _
   ByVal ColOccluded As Integer, _
   ByVal ColStraddle As Integer, _
   ByVal ColBase As Integer, _
   ByVal BCoordInput As Boolean, _
   ByVal Dx As Double, _
   ByVal Dy As Double, _
   ByVal Dz As Double _
) 
Visual Basic (Usage) 
Dim instance As IFeatureManager
Dim ColUndercut1 As Integer
Dim ColUndercut2 As Integer
Dim ColOccluded As Integer
Dim ColStraddle As Integer
Dim ColBase As Integer
Dim BCoordInput As Boolean
Dim Dx As Double
Dim Dy As Double
Dim Dz As Double
 
instance.MoldUndercutDetect2(ColUndercut1, ColUndercut2, ColOccluded, ColStraddle, ColBase, BCoordInput, Dx, Dy, Dz)
C# 
void MoldUndercutDetect2( 
   int ColUndercut1,
   int ColUndercut2,
   int ColOccluded,
   int ColStraddle,
   int ColBase,
   bool BCoordInput,
   double Dx,
   double Dy,
   double Dz
)
C++/CLI 
void MoldUndercutDetect2( 
&   int ColUndercut1,
&   int ColUndercut2,
&   int ColOccluded,
&   int ColStraddle,
&   int ColBase,
&   bool BCoordInput,
&   double Dx,
&   double Dy,
&   double Dz
) 

Parameters

ColUndercut1
Value (COLORREF type) that specifies the color for the faces invisible from one direction that form an undercut
ColUndercut2
Value (COLORREF type) that specifies the color for the faces invisible from a second direction that form an undercut
ColOccluded
Value (COLORREF type) that specifies the color for the faces invisible from both directions that form an undercut
ColStraddle
Value (COLORREF type) that specifies the color for the faces with draft in both directions that form an undercut
ColBase

Value (COLORREF type) that specifies the color for the faces that do not form undercuts; that is, all faces except the undercut faces

BCoordInput

True to enable coordinate input to control the direction of pull, false to not

Dx
x coordinate to control the direction of pull
Dy
y coordinate to control the direction of pull
Dz

z coordinate to control the direction of pull

 

See Also

Availability

SolidWorks 2005 FCS, Revision Number 13.0


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