ICreatePlaneFixed2 Method (IModelDoc2)

Obsolete. Superseded by IFeatureManager::InsertRefPlane.

# .NET Syntax

Visual Basic (Declaration)
```Function ICreatePlaneFixed2( _
ByRef P1 As Double, _
ByRef P2 As Double, _
ByRef P3 As Double, _
ByVal UseGlobal As Boolean _
) As RefPlane```
Visual Basic (Usage)
``````Dim instance As IModelDoc2
Dim P1 As Double
Dim P2 As Double
Dim P3 As Double
Dim UseGlobal As Boolean
Dim value As RefPlane

value = instance.ICreatePlaneFixed2(P1, P2, P3, UseGlobal)``````
C#
```RefPlane ICreatePlaneFixed2(
ref double P1,
ref double P2,
ref double P3,
bool UseGlobal
)```
C++/CLI
```RefPlane^ ICreatePlaneFixed2(
&   double% P1,
&   double% P2,
&   double% P3,
&   bool UseGlobal
) ```

#### Parameters

P1
Array of 3 doubles (x, y, z) in meters; this is the first of three model-space points used to define the plane orientation; it is also used as the origin for the plane coordinate system
P2
Array of 3 doubles (x, y, z) in meters; this is the second of three model-space points used to define the plane orientation; the planes X-axis is directed from P1 to P2 unless useGlobal is set to True
P3
Array of 3 doubles (x, y, z) in meters; this is the final model-space point used to define the plane orientation
UseGlobal
Controls x-axis orientation (see Remarks)

#### Return Value

Newly created reference plane or NULL if the creation of the plan fails

# Remarks

The resulting plane is not parametric.

The planes normal vector is calculated using the cross product of the vectors (P2 - P1) and (P3 - P1), respectively.

The x-axis of the planes' coordinate system are a vector from P1 to P2 or a vector projected from the x-axis of the global coordinate system onto the plane.

The useGlobal argument denotes whether to align the x-axis of the plane with global orientation.

 If useGlobal... Then x-axis of the... True global (model) coordinate system is projected onto the plane. That vector is used to determine the direction of the plane's x-axis. This does not reorient the plane. Instead, it rotates the plane coordinate system about P1 until the x-axis of the plane aligns with the projected vector.  P1, P2, and P3 are still required because they define the plane. false plane is aligned based on your input points, P1 and P2.

This method creates the plane in the model that is currently being edited. This behavior is consistent with the other plane creation APIs, but it is different from the original IModelDoc2::ICreatePlaneFixed, which created the plane in this model, regardless of whether a component was currently being edited.

# Availability

SolidWorks 2001Plus SP1, Revision Number 10.1

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