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Creates solids by revolving two-dimensional objects about an axis.


1 Axis of revolution - Object / X / Y / <Start point of axis>


Select an existing line or line segment


Uses the positive X axis


Uses the positive Y axis

<Start point of axis>

Specify a point

<End point of axis>

Specify a second point

2 Angle of revolution <full circle>

You can revolve polygons, circles, ellipses, and closed splines. You can revolve only one object at a time.

The right-hand rule determines the direction of rotation. The positive direction is:
  • Object - from the closest to the farthest endpoint of the line
  • X - positive X axis direction
  • Y - positive Y axis direction
  • Specified axis - from the first point to the second point

Specify the angle of revolution in degrees.

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