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Apply and Remove Texture By Display State Example (VB.NET)

This example shows how to apply and remove texture to and from a face by display state.

'---------------------------------------------------------------------------

' Preconditions:

'    Part opened by macro exists.

'

' Postconditions:

' 1. Part opened and texture applied to selected face.

' 2. In the IDE, click the Continue button at Stop.

' 3. Texture removed from selected face.

' 4. To verify, click the  Stop Debugger button in the IDE to stop

'    execution of the macro, then click anywhere in

'    the SolidWorks graphics area.

'----------------------------------------------------------------------------

Imports SolidWorks.Interop.sldworks

Imports SolidWorks.Interop.swconst

Imports System

 

Partial Class SolidWorksMacro

 

    Public Sub main()

 

        Dim swModel As ModelDoc2

        Dim swSelMgr As SelectionMgr

        Dim swModelDocExt As ModelDocExtension

        Dim face As Face2

        Dim texture As Texture

        Dim modelview As ModelView

        Dim status As Boolean

        Dim displayState As String

        Dim errors As Long

        Dim warnings As Long

        Dim namStr As String

 

        ' Open document and select a face

        swModel = swApp.OpenDoc6("c:\Program Files\SolidWorks Corp\SolidWorks\samples\tutorial\api\pplate.sldprt", swDocumentTypes_e.swDocPART, swOpenDocOptions_e.swOpenDocOptions_Silent, "", errors, warnings)

        swModelDocExt = swModel.Extension

        status = swModelDocExt.SelectByID2("", "FACE", -0.02341747645642, 0.03900188771217, -0.008053400767039, False, 0, Nothing, 0)

        swSelMgr = swModel.SelectionManager

        face = swSelMgr.GetSelectedObject6(1, -1)

 

        ' Set texture on selected face in the

        ' specified display state

        displayState = "<Default>_Display State 1"

        namStr = "<SystemTexture>\images\textures\pattern\checker2.jpg"

        texture = swModelDocExt.CreateTexture(namStr, 5, 45, False)

        status = face.SetTextureByDisplayState(displayState, texture)

 

        ' Redraw the window view

        modelview = swModel.ActiveView

        modelview.GraphicsRedraw(Nothing)

 

        ' Examine the selected face to verify

        ' that the specified texture was set

        ' In the IDE, click the Continue button to

        ' resume running macro

        Stop

 

        ' Remove texture from face by display state

        status = swModelDocExt.SelectByID2("", "FACE", -0.02341747645642, 0.03900188771217, -0.008053400767039, False, 0, Nothing, 0)

        face = swSelMgr.GetSelectedObject6(1, -1)

        status = face.RemoveTextureByDisplayState(displayState)

 

    End Sub

 

    ''' <summary>

    ''' The SldWorks swApp variable is pre-assigned for you.

    ''' </summary>

    Public swApp As SldWorks

 

End Class



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