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Fire Events When Dragging Instant3D Manipulator in an Assembly Example (C#)

This example shows how to fire events when dragging an Instant3D manipulator in an assembly document.

//------------------------------------

// Preconditions:

// 1. Open an assembly document.

// 2. Open the Immediate window.

// 3. Run this macro (press F5).

//    NOTE: Instant3D is enabled by the macro.

//

// Postconditions:

// 1. Select an Instant3D manipulator in the

//    open assembly by right-clicking a floating

//    assembly component, clicking the down arrows

//    at the bottom of the shortcut menu, and selecting

//    "Move with Triad". Drag the Instant3D handle

//    to move the assembly component. A debug statement is

//    written to the Immediate window informing you that

//    dragging of an Instant3D manipulator has started.

// 2. Stop dragging the manipulator.

//    A debug statement is written to the Immediate

//    window informing you that dragging of

//    an Instant3D manipulator has stopped.

//----------------------------------------

using SolidWorks.Interop.sldworks;

using SolidWorks.Interop.swconst;

using System;

using System.Collections;

using System.Diagnostics;

namespace DragStateChangeNotifyAssemblyCSharp.csproj

{    partial class SolidWorksMacro

    {

        public AssemblyDoc pDoc;

        public FeatureManager swFeatMgr;

        public void Main()

        {

            ModelDoc2 swModel;

            Hashtable openAssembly;

 

            swModel = (ModelDoc2)swApp.ActiveDoc;

 

            //Enable Instant3D manipulators

            swFeatMgr = (FeatureManager)swModel.FeatureManager;

            swFeatMgr.MoveSizeFeatures = true;

 

            // Set up event handler

            pDoc = (AssemblyDoc)swModel;

            openAssembly = new Hashtable();

            AttachEventHandlers();

        }

 

        public void AttachEventHandlers()

        {

            AttachSWEvents();

        }

 

    

        public void AttachSWEvents()

        {

            if ((pDoc != null))    

            {

                pDoc.DragStateChangeNotify += this.pDoc_DragStateChangeNotify;

            }

        }

 

        private int pDoc_DragStateChangeNotify(bool State)       

        {

            int functionReturnValue = 0;

            // Write debug statement when dragging of manipulator started and stopped           

            if (State == true)

            {

                Debug.Print("Dragging of manipulator started.");

                functionReturnValue = 1;

            }

            else

            {

                Debug.Print("Dragging of manipulator stopped.");

                functionReturnValue = 0;

            }

            return functionReturnValue;

        }

    

        /// <summary>

        /// The SldWorks swApp variable is pre-assigned for you.

        /// </summary>

        public SldWorks swApp;

 

    }

}



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