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Specular Property (IRenderMaterial)

Gets or sets the intensity of the light surface for illuminating the appearance.

.NET Syntax

Visual Basic (Declaration) 
Property Specular As System.Double
Visual Basic (Usage) 
Dim instance As IRenderMaterial
Dim value As System.Double
 
instance.Specular = value
 
value = instance.Specular
C# 
System.double Specular {get; set;}
C++/CLI 
property System.double Specular {
   System.double get();
   void set ( &   System.double value);
}

Property Value

Intensity of the light surface

Remarks

This property depends on the position of the light source and the position of the viewer. Increasing Specular makes the material appear shinier.

 

IRenderMaterial::SpecularColor must not be black, and at least one light other than an ambient light must be illuminating the model.

See Also

Availability

SolidWorks 2008 FCS, Revision Number 16.0


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