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Add and Delete Materials from Specific Display States (VB.NET)

This example shows how to add material to and delete material from specific display states.

'---------------------------------------------------------------------------
' Preconditions:
' 1. Specified model exists.
' 2. Specified material exists.
' 3. Open an Immediate window.
'
' Postconditions:
' 1. Display State 2 and Display 3 are created
'    for the active configuration.
' 2. Specified material is applied to all display states
'    of the active configuration.
' 3. Specified material is deleted from all display states
'    of the active configuration.
'----------------------------------------------------------------------------
Imports SolidWorks.Interop.sldworks
Imports SolidWorks.Interop.swconst
Imports System
Imports System.Diagnostics
Imports System.Runtime.InteropServices

Partial Class SolidWorksMacro

    
Public Sub Main()

        
Dim swModel As ModelDoc2
        
Dim swConfig As Configuration
        
Dim swModelDocExt As ModelDocExtension
        
Dim swEntity As Entity
        
Dim swSelMgr As SelectionMgr
        
Dim swRenderMaterial As RenderMaterial
        
Dim displayStateNames As Object
        Dim status As Boolean
        Dim modelName As String
        Dim materialName As String
        Dim errors As Integer
        Dim warnings As Integer
        Dim nbrDisplayStates As Integer
        Dim i As Integer
        Dim k As Integer
        Dim nbrMaterials As Integer
        Dim materialID1 As Integer
        Dim materialID2 As Integer
        Dim materialID1_ToDelete(0) As Integer
        Dim materialID2_ToDelete(0) As Integer

        modelName = "C:\Program Files\SolidWorks Corp\SolidWorks\samples\tutorial\dimxpert\bracket_auto_manual.sldprt"
        swModel = swApp.OpenDoc6(modelName, swDocumentTypes_e.swDocPART, swOpenDocOptions_e.swOpenDocOptions_Silent, "", errors, warnings)
        swModelDocExt = swModel.Extension

        
' Get active configuration and create a new
        ' display state for this configuration
        swConfig = swModel.GetActiveConfiguration
        status = swConfig.CreateDisplayState(
"Display State 2")
        swModel.ForceRebuild3(
True)

        
' Get active configuration and create another
        ' new display state for this configuration
        swConfig = swModel.GetActiveConfiguration
        status = swConfig.CreateDisplayState(
"Display State 3")
        swModel.ForceRebuild3(
True)

        
' Create render material
        materialName = "C:\Program Files\SolidWorks Corp\SolidWorks\data\graphics\materials\metal\steel\stainless steel treadplate.p2m"
        swRenderMaterial = swModelDocExt.CreateRenderMaterial(materialName)


        
' Select a face and add the material to that face
        status = swModelDocExt.SelectByID2("", "FACE", 0.07151920610502, 0.0952597996959, 0.009524999999996, False, 0, Nothing, 0)
        swSelMgr = swModel.SelectionManager
        swEntity = swSelMgr.GetSelectedObject6(1, -1)
        status = swRenderMaterial.AddEntity(swEntity)

        
' Get the names of display states
        displayStateNames = swConfig.GetDisplayStates
        nbrDisplayStates = swConfig.GetDisplayStatesCount
        Debug.Print(
"This configuration's display states =")
        
For i = 0 To (nbrDisplayStates - 1)
            Debug.Print(
"  Display state name = " & displayStateNames(i))
        
Next i

        
' Add material to all of the display states
        status = swModelDocExt.AddDisplayStateSpecificRenderMaterial(swRenderMaterial, swDisplayStateOpts_e.swAllDisplayState, displayStateNames, materialID1, materialID2)

        
' Get the material's IDs and their names
        swRenderMaterial.GetMaterialIds(materialID1, materialID2)
        Debug.Print(
"    Material IDs:")
        Debug.Print(
"      materialID1 = " & materialID1)
        Debug.Print(
"      materialID2 = " & materialID2)
        nbrMaterials = swModelDocExt.GetRenderMaterialsCount
        Debug.Print(
"    Number of materials: " & nbrMaterials)
        
For k = 0 To (nbrMaterials - 1)
            Debug.Print(
"      Name of material " & (k + 1) & ": " & swModel.MaterialIdName)
        
Next k
 

        Dim xcoord As Double
        Dim ycoord As Double
        Dim zcoord As Double
        swRenderMaterial.GetCenterPoint2(xcoord, ycoord, zcoord)
        Debug.Print(
"")
        Debug.Print(
"Texture-based appearance data:")
        Debug.Print(
"X coordinate of center point: " & xcoord)
        Debug.Print(
"Y coordinate of center point: " & ycoord)
        Debug.Print(
"Z coordinate of center point: " & zcoord)

        swRenderMaterial.GetUDirection2(xcoord, ycoord, zcoord)
        Debug.Print(
"X coordinate of U direction: " & xcoord)
        Debug.Print(
"Y coordinate of U direction: " & ycoord)
        Debug.Print(
"Z coordinate of U direction: " & zcoord)

        swRenderMaterial.GetVDirection2(xcoord, ycoord, zcoord)
        Debug.Print(
"X coordinate of V direction: " & xcoord)
        Debug.Print(
"Y coordinate of V direction: " & ycoord)
        Debug.Print(
"Z coordinate of V direction: " & zcoord)
        Debug.Print(
"")


        swModel.ClearSelection2(
True)
        swModel.ForceRebuild3(
True)

        
' Examine the active configuration to ensure that
        ' the specified material was applied
        ' Continue running the macro after your examination
        Stop

        ' Delete the material from the part
        materialID1_ToDelete(0) = materialID1
        materialID2_ToDelete(0) = materialID2

        status = swModelDocExt.DeleteDisplayStateSpecificRenderMaterial((materialID1_ToDelete), (materialID2_ToDelete))
        swModel.ForceRebuild3(
True)

        
' Examine the active configuration to ensure that
        ' the specified material was deleted
        ' Continue running the macro after your examination
        Stop

        ' Close the part without saving changes
        modelName = swModel.GetTitle
        swApp.QuitDoc(modelName)

    
End Sub

    ''' <summary>
    ''' The SldWorks swApp variable is pre-assigned for you.
    ''' </summary>
    Public swApp As SldWorks


End
Class

 

 

 

 



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