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Insert and Rotate Camera Example (C#)

This example shows how to insert and rotate a camera.

//------------------------------------------

// Preconditions: Specified part document exists.

//

// Postconditions: A camera is inserted in the model document,

// its type changed to floating, and rotated

// (i.e., its pitch and yaw modified).

//

// NOTE: Because the part document is used in an

// online tutorial, do not save any changes when

// closing the document.

//------------------------------------------

using SolidWorks.Interop.sldworks;

using SolidWorks.Interop.swconst;

using System;

using System.Diagnostics;

namespace PitchYawCameraCSharp.csproj

{

    partial class SolidWorksMacro

    {

        public void Main()

        {

            ModelDoc2 swModel = default(ModelDoc2);

            ModelDocExtension swModelDocExt = default(ModelDocExtension);

            Camera swCamera = default(Camera);

            int fileerror = 0;

            int filewarning = 0;

            bool boolstatus = false;

 

            // Open part document

            swApp.OpenDoc6("C:\\Program Files\\SolidWorks Corp\\SolidWorks\\samples\\tutorial\\api\\coffeecup.sldprt", (int)swDocumentTypes_e.swDocPART, (int)swOpenDocOptions_e.swOpenDocOptions_Silent, "", ref fileerror, ref filewarning);

            swModel = (ModelDoc2)swApp.ActiveDoc;

            swModelDocExt = (ModelDocExtension)swModel.Extension;

 

            // Insert a camera

            swCamera = (Camera)swModelDocExt.InsertCamera();

 

            // Set camera type to floating

            swCamera.Type = (int)swCameraType_e.swCameraType_Floating;

 

            // Show camera

            boolstatus = swModelDocExt.SelectByID2("Camera1", "CAMERAS", 0, 0, 0, false, 0, null, 0);

            boolstatus = swModel.SetUserPreferenceToggle((int)swUserPreferenceToggle_e.swDisplayCameras, true);

            swModel.GraphicsRedraw2();

 

            // Get camera's pitch and yaw settings

            Debug.Print("Original pitch (up or down angle) = " + swCamera.Pitch * 57.3 + " deg");

            Debug.Print("Original yaw (side-to-side angle) = " + swCamera.Yaw * 57.3 + " deg");

            Debug.Print(" ");

 

            // Rotate camera

            swCamera.Pitch = -25;

            swCamera.Yaw = 150;

 

            // New pitch and yaw settings

            Debug.Print("New pitch (up or down angle) = " + swCamera.Pitch * 57.3 + " deg");

            Debug.Print("New yaw (side-to-side angle) = " + swCamera.Yaw * 57.3 + " deg");

            swModel.GraphicsRedraw2();

        }

 

        /// <summary>

        /// The SldWorks swApp variable is pre-assigned for you.

        /// </summary>

        public SldWorks swApp;

 

    }

}



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