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Creating Planes Normal to View Orientation

You can create a reference plane parallel to the screen by setting an offset from a reference vertex.

  1. Open install_dir\samples\whatsnew\parts\shoe.sldprt.
  2. Click Plane (Reference Geometry toolbar) or Insert > Reference Geometry > Plane.
  3. In the graphics area, select the vertex shown for First Reference .

  4. In the PropertyManager, under First Reference:
    1. Click Parallel to screen .
    2. Set Distance to 0.
  5. Click .
  6. Rotate the model to see the plane created normal to the screen.

  7. In the FeatureManager design tree, right-click Plane1 and click Edit Feature .
  8. In the PropertyManager, under First Reference, click Update Plane to reorient the plane parallel to the screen.
  9. Click .

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