Sets direction light properties.
.NET Syntax
Visual Basic (Declaration) | |
---|
Function SetDirectionLightProperties( _
ByVal Name As System.String, _
ByVal Ambient As System.Double, _
ByVal Diffuse As System.Double, _
ByVal Specular As System.Double, _
ByVal Colour As System.Integer, _
ByVal Enabled As System.Boolean, _
ByVal Fixed As System.Boolean, _
ByVal X As System.Double, _
ByVal Y As System.Double, _
ByVal Z As System.Double _
) As System.Boolean |
Visual Basic (Usage) | |
---|
Dim instance As IModelDoc2
Dim Name As System.String
Dim Ambient As System.Double
Dim Diffuse As System.Double
Dim Specular As System.Double
Dim Colour As System.Integer
Dim Enabled As System.Boolean
Dim Fixed As System.Boolean
Dim X As System.Double
Dim Y As System.Double
Dim Z As System.Double
Dim value As System.Boolean
value = instance.SetDirectionLightProperties(Name, Ambient, Diffuse, Specular, Colour, Enabled, Fixed, X, Y, Z) |
C# | |
---|
System.bool SetDirectionLightProperties(
System.string Name,
System.double Ambient,
System.double Diffuse,
System.double Specular,
System.int Colour,
System.bool Enabled,
System.bool Fixed,
System.double X,
System.double Y,
System.double Z
) |
C++/CLI | |
---|
System.bool SetDirectionLightProperties(
& System.String^ Name,
& System.double Ambient,
& System.double Diffuse,
& System.double Specular,
& System.int Colour,
& System.bool Enabled,
& System.bool Fixed,
& System.double X,
& System.double Y,
& System.double Z
) |
Parameters
- Name
Light name to modify
- Ambient
Light source ambient value
- Diffuse
Light source diffuse value
- Specular
Light source specular value
- Colour
COLORREF color value
- Enabled
True to enable the light, false to not
- Fixed
True to fix the light, false to not
- X
- x component of the light direction ve
- Y
y component of the light direction vector
- Z
z component of the light direction vector
Return Value
True if light properties change successfully, false if not
See Also
Availability
SOLIDWORKS 2001Plus FCS, Revision Number 10.0