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Create Triad Manipulator Example (C#)

This example shows how to create a triad manipulator.

//----------------------------------------------------------------------------
// Preconditions: 
// 1. Right-click the project name in the Project Explorer and click
//    Add Reference
// 2. On the Browse tab, navigate to install_dir\api\redist\CLR2, click
//    SolidWorks.Interop.swpublished.dll, and click OK.
// 3. Right-click the project name in the Project Explorer and click
//    Add > Class.
// 4. Type swDragManipHdlr.cs in Name and click OK.
// 5. Copy Module to SolidWorksMacro.cs.
// 6. Copy Class module to swDragManipHdlr.cs.
// 7. Click Tools > Options and ensure that Stop VSTA debugger on macro exit
//    is not selected.
// 8. Open a model document and select a face.
// 9. Open an Immediate window.
//
// Postconditions: 
// 1. Creates a triad manipulator whose origin is the point
//    selected on the face.
// 2. Drag a triad manipulator handle and inspect the Immediate window.
//----------------------------------------------------------------------------
//Module

using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using SolidWorks.Interop.sldworks;
using SolidWorks.Interop.swconst;
using System.Runtime.InteropServices;
namespace CreateTriadManipulator_CSharp.csproj
{
    partial class SolidWorksMacro
    {
 
        swDragManipHdlr swDragHdlr;
 
        public void Main()
        {
            Manipulator swManip = default(Manipulator);
            TriadManipulator swTriad = default(TriadManipulator);
            Face2 swFace = default(Face2);
            MathUtility swMathUtil = default(MathUtility);
            ModelDoc2 swModel = default(ModelDoc2);
            ModelViewManager swModViewMgr = default(ModelViewManager);
            SelectionMgr swSelMgr = default(SelectionMgr);
            object vPickPt = null;
            MathPoint swPickPt = default(MathPoint);
 
            swDragHdlr = new swDragManipHdlr();
 
            swMathUtil = (MathUtility)swApp.GetMathUtility();
            swModel = (ModelDoc2)swApp.ActiveDoc;
            swSelMgr = (SelectionMgr)swModel.SelectionManager;
            swFace = (Face2)swSelMgr.GetSelectedObject6(1, -1);
 
            vPickPt = swSelMgr.GetSelectionPoint2(1, -1);
            swPickPt = (MathPoint)swMathUtil.CreatePoint((vPickPt));
            swModViewMgr = swModel.ModelViewManager;
 
            swManip = swModViewMgr.CreateManipulator((int)swManipulatorType_e.swTriadManipulator, swDragHdlr);
            swTriad = (TriadManipulator)swManip.GetSpecificManipulator();
            swTriad.Origin = swPickPt;
            swManip.Show(swModel);
 
        }
 
        public SldWorks swApp;
    }
}

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//Class module

using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using SolidWorks.Interop.swpublished;
using SolidWorks.Interop.swconst;
using System.Runtime;
 
[System.Runtime.InteropServices.ComVisibleAttribute(true)]
public class swDragManipHdlr : SwManipulatorHandler2
{
 
    public bool OnDelete(object pManipulator)
    {
        Debug.Print("Manipulator deleted");
        return true;
    }
   
    public void OnDirectionFlipped(object pManipulator)
    {
        Debug.Print("Direction flipped");
    }
 
    public bool OnDoubleValueChanged(object pManipulator, int handleIndex, ref double Value)
    {
        Debug.Print("Double value changed");
        Debug.Print("  Value = " + Value);
        return true
    }
 
    public void OnEndNoDrag(object pManipulator, int handleIndex)
    {
        Debug.Print("Mouse button released");
    }
 
    public void OnEndDrag(object pManipulator, int handleIndex)
    {
        Debug.Print("Mouse button released after dragging a manipulator handle");
    }
 
    public void OnHandleRmbSelected(object pManipulator, int handleIndex)
    {
        Debug.Print("Right-mouse button clicked");
        Debug.Print("  HandleIndex = " + handleIndex);
    }
 
    public void OnHandleSelected(object pManipulator, int handleIndex)
    {
        Debug.Print("Manipulator handle selected");
        Debug.Print("  HandleIndex = " + handleIndex);
    }
 
    public void OnItemSetFocus(object pManipulator, int Id)
    {
        Debug.Print("Focus set on item");
        Debug.Print("  Item ID = " + Id);
    }
   
    public bool OnHandleLmbSelected(object pManipulator)
    {
        Debug.Print("Left-mouse button clicked");
        return true;
    }
 
    public bool OnStringValueChanged(object pManipulator, int handleIndex, ref string Value)
    {
        Debug.Print("String value changed");
        Debug.Print("  String value  = " + Value);
        return true;
    }
 
    public void OnUpdateDrag(object pManipulator, int handleIndex, object newPosMathPt)
    {
        Debug.Print("Manipulator handle moved while left- or right-mouse button depressed");
        Debug.Print("  HandleIndex = " + handleIndex);
    }
   
}

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