Sets the V direction of the texture-based appearance.
.NET Syntax
Visual Basic (Declaration) | |
---|
Sub SetVDirection2( _
ByVal VDir_X As System.Double, _
ByVal VDir_Y As System.Double, _
ByVal VDir_Z As System.Double _
) |
Visual Basic (Usage) | |
---|
Dim instance As IRenderMaterial
Dim VDir_X As System.Double
Dim VDir_Y As System.Double
Dim VDir_Z As System.Double
instance.SetVDirection2(VDir_X, VDir_Y, VDir_Z) |
C# | |
---|
void SetVDirection2(
System.double VDir_X,
System.double VDir_Y,
System.double VDir_Z
) |
C++/CLI | |
---|
void SetVDirection2(
& System.double VDir_X,
& System.double VDir_Y,
& System.double VDir_Z
) |
Parameters
- VDir_X
- X coordinate of the V direction
- VDir_Y
- Y coordinate of the V direction
- VDir_Z
- Z coordinate of the V direction
Remarks
See Also
Availability
SOLIDWORKS 2013 SP05, Revision 21.5