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Curves, planes, and planar faces to define floors and motion paths
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Defines constraints to limit motion through the system. You can define none, one, or several constraints. Select 2D or 3D sketches, grid features, reference planes, planar faces, or model edges. Click Move Up
and Move Down
to arrange the constraints. |
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Turn avatar to follow paths
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Turns the avatar to face the direction of travel. Clear the option to keep the avatar facing the direction it was turned toward. You can, for instance, move the avatar forward and have it record objects on one side of the path. |
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Treat faces as infinite planes
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Allows the avatar to move beyond the edges of any face to which it is constrained. |