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Get Weld Bead Symbol Data Example (C#)

This example shows how to get weld bead symbol data in a drawing.

//----------------------------------------------------------------------------
// Preconditions:
// 1. Open a drawing that contains at least one view with a weld bead
//    annotation.
// 2. Open an Immediate window.
//
// Postconditions: Inspect the Immediate window.
//----------------------------------------------------------------------------
using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using SolidWorks.Interop.sldworks;
using SolidWorks.Interop.swconst;
using System.Runtime.InteropServices;
namespace WeldBead_CSharp.csproj
{
    partial class SolidWorksMacro
    {
 
        public void Main()
        {
            ModelDoc2 swModel = default(ModelDoc2);
            DrawingDoc swDraw = default(DrawingDoc);
            Sheet swSheet = default(Sheet);
            View swView = default(View);
            WeldBead swWBead = default(WeldBead);
            DisplayData swDispData = default(DisplayData);
            string strFilled = null;
            int lineCount = 0;
            double[] vLine = null;
            int lineColor = 0;
            int lineLineType = 0;
            int lineStyle = 0;
            int lineWeight = 0;
            double lineX = 0;
            double lineY = 0;
            double lineZ = 0;
            int polygonCount = 0;
            double[] vPolygon = null;
            int polyColor = 0;
            int polyLineType = 0;
            int polyNumPts = 0;
            double polyX = 0;
            double polyY = 0;
            double polyZ = 0;
            int index = 0;
            int index2 = 0;
            int arrayIndex = 0;
 
            swModel = (ModelDoc2)swApp.ActiveDoc;
            swDraw = (DrawingDoc)swModel;
            swSheet = (Sheet)swDraw.GetCurrentSheet();
            swView = (View)swDraw.GetFirstView();
 
 
            while ((swView != null))
            {
                Debug.Print(swView.Name);
                swWBead = swView.GetFirstWeldBead();
 
 
                while ((swWBead != null))
                {
                    Debug.Print("  Weld Bead...");
                    if ((swWBead.SolidFill == false))
                    {
                        strFilled = "open";
                    }
                    else
                    {
                        strFilled = "solid filled";
                    }
 
                    swDispData = (DisplayData)swWBead.GetAnnotation().GetDisplayData();
                    lineCount = swDispData.GetLineCount();
                    Debug.Print("    Line count = " + lineCount);
 
                    for (index = 0; index <= lineCount - 1; index++)
                    {
                        vLine = (double[])swDispData.GetLineAtIndex3(index);
                        if ((vLine != null))
                        {
                            lineColor = (int)vLine[0];
                            lineLineType = (int)vLine[1];
                            lineStyle = (int)vLine[2];
                            lineWeight = (int)vLine[3];
                            Debug.Print("      Color = " + lineColor + ", line type = " + lineLineType + ", line style = " + lineStyle + ", line weight = " + lineWeight);


                            arrayIndex = 4;
                            for (index2 = 0; index2 <= 1; index2++)
                            {
                                lineX = (double)vLine[arrayIndex];
                                lineY = (double)vLine[arrayIndex + 1];
                                lineZ = (double)vLine[arrayIndex + 2];
                                Debug.Print("       " + index2 + " (" + lineX + ", " + lineY + ", " + lineZ + ")");
                                arrayIndex = arrayIndex + 3;
                            }
                        }
                    }
 
                    Debug.Print("    Polyline count = " + swDispData.GetPolyLineCount());
                    Debug.Print("    Arc count = " + swDispData.GetArcCount());
                    polygonCount = swDispData.GetPolygonCount();
                    Debug.Print("    Polygon count = " + polygonCount);
 
                    for (index = 0; index <= polygonCount - 1; index++)
                    {
                        vPolygon = (double[])swDispData.GetPolygonAtIndex(index);
                        if ((vPolygon != null))
                        {
                            polyColor = (int)vPolygon[0];
                            polyLineType = (int)vPolygon[1];
                            polyNumPts = (int)vPolygon[4];
                            Debug.Print("      Color = " + polyColor + ", line type = " + polyLineType + ", point count = " + polyNumPts + ", " + strFilled);
                            arrayIndex = 5;
 
                            for (index2 = 0; index2 <= polyNumPts - 1; index2++)
                            {
                                polyX = (double)vPolygon[arrayIndex];
                                polyY = (double)vPolygon[arrayIndex + 1];
                                polyZ = (double)vPolygon[arrayIndex + 2];
                                Debug.Print("       " + index2 + " (" + polyX + ", " + polyY + ", " + polyZ + ")");
                                arrayIndex = arrayIndex + 3;
                            }
                        }
                    }
                    swWBead = swWBead.GetNext();
                }
                swView = (View)swView.GetNextView();
            }
 
        }
 
 
        public SldWorks swApp;
 
    }
 
}
 

 



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