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CreatePlaneFixed2 Method (IModelDoc2)

Obsolete. Superseded by IFeatureManager::InsertRefPlane.

.NET Syntax

Visual Basic (Declaration) 
Function CreatePlaneFixed2( _
   ByVal P1 As System.Object, _
   ByVal P2 As System.Object, _
   ByVal P3 As System.Object, _
   ByVal UseGlobal As System.Boolean _
) As System.Object
Visual Basic (Usage) 
Dim instance As IModelDoc2
Dim P1 As System.Object
Dim P2 As System.Object
Dim P3 As System.Object
Dim UseGlobal As System.Boolean
Dim value As System.Object
value = instance.CreatePlaneFixed2(P1, P2, P3, UseGlobal)
System.object CreatePlaneFixed2( 
   System.object P1,
   System.object P2,
   System.object P3,
   System.bool UseGlobal
System.Object^ CreatePlaneFixed2( 
&   System.Object^ P1,
&   System.Object^ P2,
&   System.Object^ P3,
&   System.bool UseGlobal


Array of 3 doubles (x, y, z) in meters; this is the first of three model-space points used to define the plane orientation; it is also used as the origin for the plane coordinate system
Array of 3 doubles (x, y, z) in meters; this is the second of three model-space points used to define the plane orientation; the planes X-axis is directed from P1 to P2 unless useGlobal is set to True
Array of 3 doubles (x, y, z) in meters; this is the final model-space point used to define the plane orientation

Controls x-axis orientation (see Remarks)

Return Value

Newly created reference plane or NULL if the creation of the plane failed


The resulting plane is not parametric.

The planes normal vector is calculated using the cross product of the vectors (P2 - P1) and (P3 - P1), respectively.

The x-axis of the planes' coordinate system are a vector from P1 to P2 or a vector projected from the x-axis of the global coordinate system onto the plane.

The useGlobal argument denotes whether to align the x-axis of the plane with global orientation.

If useGlobal...

Then x-axis of the...


global (model) coordinate system is projected onto the plane. That vector is used to determine the direction of the plane's x-axis. This does not reorient the plane. Instead, it rotates the plane coordinate system about P1 until the x-axis of the plane aligns with the projected vector.  P1, P2, and P3 are still required because they define the plane.  


plane is aligned based on your input points, P1 and P2.

This method creates the plane in the model that is currently being edited. This behavior is consistent with the other plane creation methods, but it is different from the original IModelDoc2::CreatePlaneFixed, which created the plane in this model, regardless of whether a component was currently being edited.


See Also


SOLIDWORKS 2001Plus SP1, Revision Number 10.1

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