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DeleteRenderMaterial Method (IModelDocExtension)

Not supported in SOLIDWORKS 2011 and later. Superseded by IModelDocExtension::DeleteDisplayStateSpecificRenderMaterial and IModelDocExtension::IDeleteDisplayStateSpecificRenderMaterial.

.NET Syntax

Visual Basic (Declaration) 
Function DeleteRenderMaterial( _
   ByVal PwMaterialId As System.Integer, _
   ByVal BReassignIdsAndInvalidate As System.Boolean _
) As System.Boolean
Visual Basic (Usage) 
Dim instance As IModelDocExtension
Dim PwMaterialId As System.Integer
Dim BReassignIdsAndInvalidate As System.Boolean
Dim value As System.Boolean
 
value = instance.DeleteRenderMaterial(PwMaterialId, BReassignIdsAndInvalidate)
C# 
System.bool DeleteRenderMaterial( 
   System.int PwMaterialId,
   System.bool BReassignIdsAndInvalidate
)
C++/CLI 
System.bool DeleteRenderMaterial( 
&   System.int PwMaterialId,
&   System.bool BReassignIdsAndInvalidate
) 

Parameters

PwMaterialId
Appearance ID
BReassignIdsAndInvalidate
True if the appearance IDs are reassigned and this appearance ID is invalidated, false if not

Return Value

True if the appearance is deleted, false if not

Remarks

By default, appearance IDs are persistent, which means if three appearances (IDs 1, 2, and 3) were applied to the model, and you removed appearance ID 2, then the remaining appearance IDs are 1 and 3. However, if you set BReassignIdsAndInvalidate to true, then appearance ID 2 is invalidated and appearance ID 3 becomes appearance ID 2.

To get the IDs of all of the appearances applied to this model document, call IModelDocExtension::GetRenderMaterialsCount.

 

See Also

Availability

SOLIDWORKS 2008 FCS, Revision Number 16.0


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