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Add and Delete Appearances from Specific Display States Example (VB.NET)

This example shows how to add an appearance to and delete an appearance from specific display states.

'---------------------------------------------------------------------------

' Preconditions:

' 1. Specified model exists.

' 2. Specified appearance exists.

' 3. Open an Immediate window.

'

' Postconditions:

' 1. Creates Display State 2 and Display State 3 for the active

'    configuration.

' 2. Applies specified appearance to all display states of the active

'    configuration.

' 3. Press F5.

' 4. Deletes specified appearance from all display states of the active

'    configuration.

' 5. Press F5.

' 6. Closes document.

'---------------------------------------------------------------------------

Imports SolidWorks.Interop.sldworks

Imports SolidWorks.Interop.swconst

Imports System.Runtime.InteropServices

Imports System

Imports System.Diagnostics

Partial Class SolidWorksMacro

Dim swModel As ModelDoc2

Dim swConfig As Configuration

Dim swModelDocExt As ModelDocExtension

Dim swEntity As Entity

Dim swSelMgr As SelectionMgr

Dim swRenderMaterial As RenderMaterial

Dim displayStateNames As Object

Dim status As Boolean

Dim modelName As String

Dim materialName As String

Dim errors As Integer

Dim warnings As Integer

Dim nbrDisplayStates As Integer

Dim i As Integer

Dim k As Integer

Dim nbrMaterials As Integer

Dim materialID1 As Integer

Dim materialID2 As Integer

Dim materialID1_ToDelete(0) As Integer

Dim materialID2_ToDelete(0) As Integer

Sub main()

modelName = "C:\Users\Public\Documents\SOLIDWORKS\SOLIDWORKS 2018\samples\tutorial\dimxpert\bracket_auto_manual.sldprt"

swModel = swApp.OpenDoc6(modelName, swDocumentTypes_e.swDocPART, swOpenDocOptions_e.swOpenDocOptions_Silent, "", errors, warnings)

swModelDocExt = swModel.Extension

' Get active configuration and create a new display

' state for this configuration

swConfig = swModel.GetActiveConfiguration

status = swConfig.CreateDisplayState("Display State 2")

swModel.ForceRebuild3(True)

' Get active configuration and create another new

' display state for this configuration

swConfig = swModel.GetActiveConfiguration

status = swConfig.CreateDisplayState("Display State 3")

swModel.ForceRebuild3(True)

' Create appearance

materialName = "C:\Program Files\SolidWorks Corp\SolidWorks\data\graphics\materials\metal\steel\stainless steel treadplate.p2m"

swRenderMaterial = swModelDocExt.CreateRenderMaterial(materialName)

' Select a face and add the appearance to that face

status = swModelDocExt.SelectByID2("", "FACE", 0.07151920610502, 0.0952597996959, 0.009524999999996, False, 0, Nothing, 0)

swSelMgr = swModel.SelectionManager

swEntity = swSelMgr.GetSelectedObject6(1, -1)

status = swRenderMaterial.AddEntity(swEntity)

' Get the names of display states

displayStateNames = swConfig.GetDisplayStates

nbrDisplayStates = swConfig.GetDisplayStatesCount

Debug.Print("This configuration's display states =")

For i = 0 To (nbrDisplayStates - 1)

Debug.Print(" Display state name = " & displayStateNames(i))

Next i

' Add appearance to all of the display states

status = swModelDocExt.AddDisplayStateSpecificRenderMaterial(swRenderMaterial, swDisplayStateOpts_e.swAllDisplayState, displayStateNames, materialID1, materialID2)

' Get the appearance IDs and names

swRenderMaterial.GetMaterialIds(materialID1, materialID2)

Debug.Print(" Appearance IDs:")

Debug.Print(" ID1 = " & materialID1)

Debug.Print(" ID2 = " & materialID2)

nbrMaterials = swModelDocExt.GetRenderMaterialsCount2(swDisplayStateOpts_e.swAllDisplayState, Nothing)

Debug.Print(" Number of appearances: " & nbrMaterials)

For k = 0 To (nbrMaterials - 1)

Debug.Print(" Name of appearance " & (k + 1) & ": " & swModel.MaterialIdName)

Next k

Dim xcoord As Double

Dim ycoord As Double

Dim zcoord As Double

swRenderMaterial.GetCenterPoint2(xcoord, ycoord, zcoord)

Debug.Print("")

Debug.Print("Texture-based appearance data:")

Debug.Print("X coordinate of center point: " & xcoord)

Debug.Print("Y coordinate of center point: " & ycoord)

Debug.Print("Z coordinate of center point: " & zcoord)

swRenderMaterial.GetUDirection2(xcoord, ycoord, zcoord)

Debug.Print("X coordinate of U direction: " & xcoord)

Debug.Print("Y coordinate of U direction: " & ycoord)

Debug.Print("Z coordinate of U direction: " & zcoord)

swRenderMaterial.GetVDirection2(xcoord, ycoord, zcoord)

Debug.Print("X coordinate of V direction: " & xcoord)

Debug.Print("Y coordinate of V direction: " & ycoord)

Debug.Print("Z coordinate of V direction: " & zcoord)

Debug.Print("")

swModel.ClearSelection2(True)

swModel.ForceRebuild3(True)

Debug.Print("Model has an appearance: " & swModelDocExt.HasMaterialPropertyValues)

Dim dispStates As Object

status = swRenderMaterial.SetLinkedDisplayStates(swDisplayStateOpts_e.swAllDisplayState, displayStateNames)

dispStates = swRenderMaterial.GetLinkedDisplayStates

Dim renderMaterials As Object

renderMaterials = swModelDocExt.GetRenderMaterials2(swDisplayStateOpts_e.swAllDisplayState, Nothing)

' Examine the display states of the active configuration

' to ensure that the specified appearance was applied to all

' display states

' Continue running the macro after your examination

Stop

' Delete the appearance from the part

materialID1_ToDelete(0) = materialID1

materialID2_ToDelete(0) = materialID2

swModelDocExt.DeleteDisplayStateSpecificRenderMaterial((materialID1_ToDelete), (materialID2_ToDelete))

swModel.ForceRebuild3(True)

' Examine the display states of the active configuration

' to ensure that the specified appearance was deleted from all

' display states

' Continue running the macro after your examination

Stop

' Close the part without saving changes

modelName = swModel.GetTitle

swApp.QuitDoc(modelName)

    End Sub

 

    Public swApp As SldWorks

 

End Class



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