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SetEyePoint Method (IModelView)

Sets the eye position for perspective viewing.

.NET Syntax

Visual Basic (Declaration) 
Function SetEyePoint( _
   ByVal Eyept As System.Object _
) As System.Boolean
Visual Basic (Usage) 
Dim instance As IModelView
Dim Eyept As System.Object
Dim value As System.Boolean
 
value = instance.SetEyePoint(Eyept)
C# 
System.bool SetEyePoint( 
   System.object Eyept
)
C++/CLI 
System.bool SetEyePoint( 
&   System.Object^ Eyept
) 

Parameters

Eyept
Array of 3 doubles describing the eye position in screen space

Return Value

True if the eye point is set successfully, false if not

Remarks

The values are returned in pixels and are the location of the eye point relative to the screen-space origin (upper-left corner of window). The Z value, in pixels, reflects the distance from the eye point to the object center. These values will be affected by the view scale.

To use these values, you should apply them after you have obtained the current view orientation matrix using IModelView::Transform.

The Z value typically are close to

[( IModelView::GetViewPlaneDistance / ("Object Sizes Away")) * ("Object Sizes Away" + 0.5) ]

 

See Also



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