Scenes and their lighting schemes are closely connected. Lighting works
differently in the SOLIDWORKS lights than in the PhotoView 360 lights.
Sources of Scene Lighting
Lighting in SOLIDWORKS scenes comes from ambient and directional lights. Lighting
in PhotoView 360 comes from the Primary PhotoView 360
Lighting
(scene environment). The scene
environment is an HDR (High Dynamic Range) image that surrounds the scene
spherically, creating realistic lights and reflections. PhotoView 360 lighting is
only visible when you preview or create a final render of your model. The ambient
and directional lights in the SOLIDWORKS scenes mimic the Primary
PhotoView 360 Lighting
.
Scene lighting can come from these sources:
Visible in |
Light Type |
SOLIDWORKS Open GL graphics and
RealView |
Ambient, point, spot, and
directional lights and sunlight. |
PhotoView 360 |
Primary PhotoView 360 Lighting,
point, spot, and directional lights, and sunlight. |
When you apply a new scene, ambient and directional lights automatically update
in the SOLIDWORKS lights and the Primary PhotoView 360 Lighting automatically
updates in the PhotoView 360 lights. Each point, spot, and directional light appears
in both SOLIDWORKS Lights
and PhotoView 360
Lights
.
In addition to controls for point, spot, and directional lights, you can control
Primary PhotoView 360 Lighting when you add in PhotoView. These controls are
available in the Edit Scene PropertyManager, on the
PhotoView 360 Lighting tab. Right-click Primary
PhotoView 360 Lighting
and click Edit Primary
PhotoView 360 Lighting.
To verify the effects of PhotoView 360 lighting changes, before editing the primary PhotoView 360 lighting, right-click
Primary PhotoView 360 Lighting and click
Integrated Preview or
Preview Window .
Editing Lighting
You can add spot, point, and
directional lights and sunlight to both the SOLIDWORKS lights and PhotoView 360 lights.
When you add a light, it is off by default in PhotoView 360 and on in SOLIDWORKS lights.
The best way to light your model in PhotoView is to use the Primary PhotoView 360
Lighting.
Saving a Scene
When you save a scene, all applied point, spot, and directional
lights are saved as part of the scene. When you apply a new scene, all lights are
replaced with the lighting scheme of the new scene. You can override these rules by
selecting the lighting option Keep light when scene
changes, available in the PropertyManagers for directional, point,
and spot lights.
The default scene, 3 Point Faded does
not have lights associated with it. If you select another scene and then select
the default scene, the lights from the previous scene appear for the default
scene.
For example, the default scene has 4 lights in the Lights folder. You select the Ambient Only scene and then select 3
Point Faded. Now, the Lights folder lists only an ambient light.