Gets the spotlight properties.
.NET Syntax
Visual Basic (Declaration) | |
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Function GetSpotlightProperties( _
ByVal Name As System.String, _
ByRef Ambient As System.Double, _
ByRef Diffuse As System.Double, _
ByRef Specular As System.Double, _
ByRef Colour As System.Integer, _
ByRef Enabled As System.Boolean, _
ByRef Fixed As System.Boolean, _
ByRef X As System.Double, _
ByRef Y As System.Double, _
ByRef Z As System.Double, _
ByRef Targetx As System.Double, _
ByRef Targety As System.Double, _
ByRef Targetz As System.Double, _
ByRef ConeAngle As System.Double _
) As System.Boolean |
Visual Basic (Usage) | |
---|
Dim instance As IModelDoc2
Dim Name As System.String
Dim Ambient As System.Double
Dim Diffuse As System.Double
Dim Specular As System.Double
Dim Colour As System.Integer
Dim Enabled As System.Boolean
Dim Fixed As System.Boolean
Dim X As System.Double
Dim Y As System.Double
Dim Z As System.Double
Dim Targetx As System.Double
Dim Targety As System.Double
Dim Targetz As System.Double
Dim ConeAngle As System.Double
Dim value As System.Boolean
value = instance.GetSpotlightProperties(Name, Ambient, Diffuse, Specular, Colour, Enabled, Fixed, X, Y, Z, Targetx, Targety, Targetz, ConeAngle) |
C# | |
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System.bool GetSpotlightProperties(
System.string Name,
ref System.double Ambient,
ref System.double Diffuse,
ref System.double Specular,
ref System.int Colour,
ref System.bool Enabled,
ref System.bool Fixed,
ref System.double X,
ref System.double Y,
ref System.double Z,
ref System.double Targetx,
ref System.double Targety,
ref System.double Targetz,
ref System.double ConeAngle
) |
C++/CLI | |
---|
System.bool GetSpotlightProperties(
& System.String^ Name,
& System.double% Ambient,
& System.double% Diffuse,
& System.double% Specular,
& System.int% Colour,
& System.bool% Enabled,
& System.bool% Fixed,
& System.double% X,
& System.double% Y,
& System.double% Z,
& System.double% Targetx,
& System.double% Targety,
& System.double% Targetz,
& System.double% ConeAngle
) |
Parameters
- Name
- Light name used internally (returned by IModelDoc2::GetLightSourceName)
- Ambient
Light source ambient value
- Diffuse
Light source diffuse value
- Specular
Light source specular value
- Colour
COLORREF color value
- Enabled
True if a light is enabled, false if not
- Fixed
True if a light is fixed, false if not
- X
x location of the spot light
- Y
y location of the spot light
- Z
- location of the spot light target
- Targetx
- x location of the spot light target
- Targety
y location of the spot light target
- Targetz
z location of the spot light target
- ConeAngle
Cone angle through which the beam spreads in degrees
Return Value
True if light properties determined without a problem, false if not
See Also
Availability
SOLIDWORKS 2001Plus FCS, Revision Number 10.0