Converting Features to Bodies and Surfaces

For parts, you can convert features to bodies and surfaces while maintaining geometric references from other parts, assemblies, and drawings. This lets you remove unneeded feature history, while retaining the bodies and surfaces.

To access this functionality, in the FeatureManager design tree, right-click the part name and click Convert to Bodies.

To convert features to bodies and surfaces:

  1. Open an assembly file, such as the HousingAssy.SLDASM model shown.
    The Housing component is part of an assembly. Two components are external references to Housing. Another component is mated to Housing.

  2. In the FeatureManager design tree, right-click Housing and click Open Part .
    The Housing part opens.

  3. At the top of the FeatureManager design tree, right-click Housing and click Convert to Bodies.
  4. In the dialog box:
    1. Under File Name, change the name to Housing2.SLDPRT.
    2. Select Save as.
    3. Select Preserve reference geometry and sketches.
    4. Click OK.
    The converted file retains all the sketches and Plane1 geometry.
  5. Click Window > HousingAssy.SLDASM to return to the assembly.
    Because the assembly was open in the background, the original Housing component was replaced with Housing2.
  6. In the FeatureManager design tree, expand Mates .
    There were no failures to external references or mates, which demonstrates that the model kept all of its geometric references.