Hide Table of Contents

Apply and Remove Texture To and From Model By Display State (VB.NET)

This example shows how to apply and remove texture to and from a model using the name of a display state of the model.

'--------------------------------------------------------------------------
' Preconditions:
' 1. Verify that the specified part to open and texture exist.
' 2. Open the Immediate window.
'
' Postconditions:
' 1. Opens the specified part and applies texture to the part.
' 2. Examine the part to verify.
' 3. In the IDE, click the Continue button at Stop.
' 4. Removes the texture from the selected face.
' 5. Examine the Immediate window and the part.
'
' NOTE: Because the part document is used elsewhere, do not save changes.
'-------------------------------------------------------------------------

Imports
SolidWorks.Interop.sldworks
Imports
SolidWorks.Interop.swconst
Imports
System
Imports
System.Diagnostics

Partial Class SolidWorksMacro

Public Sub main()

 

Dim swModel As ModelDoc2

Dim swModelDocExt As ModelDocExtension

Dim texture As Texture

Dim displayState As String

Dim errors As Long

Dim warnings As Long

Dim namStr As String

 

' Open document

swModel = swApp.OpenDoc6("C:\Users\Public\Documents\SOLIDWORKS\SOLIDWORKS 2018\samples\tutorial\motionstudies\valve.sldprt", swDocumentTypes_e.swDocPART, swOpenDocOptions_e.swOpenDocOptions_Silent, "", errors, warnings)

swModelDocExt = swModel.Extension

 

' Set texture on selected model in the

' specified display state

displayState = "<Default>_Display State 1"

namStr = "<SystemTexture>\images\textures\pattern\checker2.jpg"

texture = swModelDocExt.CreateTexture(namStr, 5, 45, False)

Debug.Print("Texture set: " & swModelDocExt.SetTextureByDisplayState(displayState, texture))

 

' Examine the selected face to verify

' that the specified texture was set

' In the IDE, click the Continue button to

' resume running macro

Stop

 


' Remove texture from model by display state

Debug.Print(
"Texture removed: " & swModelDocExt.RemoveTextureByDisplayState(displayState))

swModel.ForceRebuild3(False)

 

End Sub

 

''' <summary>

''' The SldWorks swApp variable is pre-assigned for you.

''' </summary>

Public swApp As SldWorks

 

End Class



Provide feedback on this topic

SOLIDWORKS welcomes your feedback concerning the presentation, accuracy, and thoroughness of the documentation. Use the form below to send your comments and suggestions about this topic directly to our documentation team. The documentation team cannot answer technical support questions. Click here for information about technical support.

* Required

 
*Email:  
Subject:   Feedback on Help Topics
Page:   Apply and Remove Texture To and From Model By Display State (VB.NET)
*Comment:  
*   I acknowledge I have read and I hereby accept the privacy policy under which my Personal Data will be used by Dassault Systèmes

Print Topic

Select the scope of content to print:

x

We have detected you are using a browser version older than Internet Explorer 7. For optimized display, we suggest upgrading your browser to Internet Explorer 7 or newer.

 Never show this message again
x

Web Help Content Version: API Help (English only) 2019 SP05

To disable Web help from within SOLIDWORKS and use local help instead, click Help > Use SOLIDWORKS Web Help.

To report problems encountered with the Web help interface and search, contact your local support representative. To provide feedback on individual help topics, use the “Feedback on this topic” link on the individual topic page.