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Create and Edit Limit Distance Mate Example (C#)

This example shows how to create and edit a limit distance mate.

//----------------------------------------------------------------------------
// Preconditions:
// 1. Open:
//    public_documents\samples\tutorial\api\AdvancedMates\AdvancedMateDemo1.sldasm
// 2. Open an Immediate window.
//
// Postconditions:
// 1. Creates a limit distance mate.
// 2. Press F5 to continue.
// 3. Modifies the mate alignment of the limit distance mate.
// 4. Inspect the Immediate window and graphics area.
//
// NOTE: Because the model is used elsewhere, do not save changes.
//----------------------------------------------------------------------------
using SolidWorks.Interop.sldworks;
using SolidWorks.Interop.swconst;
using System.Runtime.InteropServices;
using System;
using System.Diagnostics;
 
namespace LimitDistanceMate_CSharp
{
    partial class SolidWorksMacro
    {
 
 
        private ModelDoc2 swModel;
        private AssemblyDoc swAssy;
        private DistanceMateFeatureData swDistMateData;
        private MateFeatureData swMateData;
        private SelectionMgr swSelMgr;
        private bool boolstatus;
        private Feature feat;
        private Face2[] facesDist = new Face2[2];
        private object vFacesDist;
        public void Main()
        {
 
            swModel = (ModelDoc2)swApp.ActiveDoc;
            swAssy = (AssemblyDoc)swModel;
            swSelMgr = (SelectionMgr)swModel.SelectionManager;
 
            swMateData = (MateFeatureData)swAssy.CreateMateData(5); //Distance mate
 
            Debug.Print("Type of mate as defined in swMateType_e: " + swMateData.TypeName);
 
            swDistMateData = (DistanceMateFeatureData)swMateData;
            swDistMateData.MateAlignment = (int)swMateAlign_e.swMateAlignALIGNED;
            swDistMateData.FlipDimension = false;
            swDistMateData.Distance = 0.0254;
            swDistMateData.MaximumDistance = 0.0254;
            swDistMateData.MinimumDistance = 0.01;
 
            boolstatus = swModel.Extension.SelectByRay(0.00868857956595548, 0.0414144214960288, 0.0633435410960033, -0.520148774728431, -0.59141018013918, -0.616181183562315, 0.000468381592786756, 2, true, 1, 0);
            boolstatus = swModel.Extension.SelectByRay(0.0313565896258297, 0.0296508617577445, 0.0442099188854286, 0.340524666870961, -0.380278973953885, -0.859901653226112, 0.000431713609895031, 2, true, 1, 0);
 
            facesDist[0] = (Face2)swSelMgr.GetSelectedObject6(1, -1);
            facesDist[1] = (Face2)swSelMgr.GetSelectedObject6(2, -1);
 
            vFacesDist = facesDist;
 
            swDistMateData.EntitiesToMate = vFacesDist;
 
            feat = (Feature)swAssy.CreateMate(swDistMateData);
 
            swModel.GraphicsRedraw2();
 
            System.Diagnostics.Debugger.Break();
 
            feat = swModel.Extension.GetLastFeatureAdded();
            Debug.Print("Feature GetTypeName2 of mate created is " + feat.GetTypeName2());
 
            swMateData = (MateFeatureData)feat.GetDefinition();
 
            if (swMateData.TypeName == (int)swMateType_e.swMateDISTANCE)
            {
 
                swDistMateData = (DistanceMateFeatureData)swMateData;
                Debug.Print("Distance mate alignment is " + swDistMateData.MateAlignment);
 
                if (swDistMateData.MateAlignment == (int)swMateAlign_e.swMateAlignALIGNED)
                {
                    swDistMateData.MateAlignment = (int)swMateAlign_e.swMateAlignANTI_ALIGNED;
                }
                else
                {
                    swDistMateData.MateAlignment = (int)swMateAlign_e.swMateAlignALIGNED;
                }
 
                Debug.Print("Distance mate alignment changed to " + swDistMateData.MateAlignment);
                Debug.Print("Distance: " + swDistMateData.Distance);
                Debug.Print("Minimum distance: " + swDistMateData.MinimumDistance);
                Debug.Print("Maximum distance: " + swDistMateData.MaximumDistance);
                Debug.Print("Move entities to opposite sides of the dimension? " + swDistMateData.FlipDimension);
 
                boolstatus = feat.ModifyDefinition(swDistMateData, swAssy, null);
 
            }
        }
 
        /// <summary>
        /// The SldWorks swApp variable is pre-assigned for you.
        /// </summary>
        public SldWorks swApp;
    }
}

 



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