Dynamic
Help |
Displays pop-up tooltips for each
property. |
Use
Underlying Appearance |
Applies the illumination settings
from the appearance under the decal to the decal. When cleared, this
option sets the illumination for the decal directly and enables the
remaining options in this PropertyManager. |
Diffuse
Amount |
Controls intensity of light on a
surface. A higher value makes the surface appear brighter. |
Specular Amount |
Controls the intensity of highlights, making the
surface appear shinier. A lower value reduces highlights.
Dependencies: Specular
Spread must be greater than 0.
At
least one directional, spot, or point light must illuminate the
model and be enabled in
PhotoView. |
Specular Color |
Controls the color of reflected
highlights within the specular component. Double-click to select
color. Dependencies: Specular Spread and Specular Amount must be greater
than 0.
At least one
directional, spot, or point light must illuminate the model and
be enabled in PhotoView. |
Specular Spread |
Controls the blurriness of
reflections on a surface, making the surface appear rough or smooth.
Higher values make highlights larger and softer. Dependencies:
Specular
Amount must be greater than 0. Specular Color
must not be
black. At least one
directional, spot, or point light must illuminate the model and
be enabled in PhotoView. When Blurry Reflections is disabled,
affects reflections of physical lights only. When Blurry
Reflections is enabled, includes environmental and
self-reflections. |
Reflection Amount |
Controls the reflectivity of a
surface, on a scale of 0 to 1. If set to 0, no reflections are
visible. If set to 1, the surface simulates a perfect
mirror. |
Blurry
Reflections |
Enables blurring of reflections
on surfaces. The level of blurring is controlled by Specular Spread.
When Specular
Spread is 0, no blurring occurs. Dependencies:
Specular
Spread and Reflection Amount must be greater
than 0. |
Transparent Amount |
Controls the degree to which light
can pass through a surface. Lower values increase the opacity; 0 is
completely opaque. Higher values increase the transparency; 100 is
completely transparent. |