Deforming a Model Using Curve to Curve

To deform a model using curve to curve:

This procedure uses a multibody part. You select the curves on one body as the Initial curves PM_deform_initial_curve.gif, and the curves along the second body as the Target curves PM_deform_target_curve.gif.
  1. Click Deform TOOL_DEFORM_FEATURES.GIF on the Features toolbar, or click Insert > Features > Deform.
  2. In the PropertyManager, under Deform Type, select Curve to curve.
  3. Under Deform Curves, select the edges on one body in the graphics area for Initial curves PM_deform_initial_curve.gif.
    c2c_ex1.jpg
  4. Click in Target curves PM_deform_target_curve.gif, then select the edges of the other body.
    c2c ex 3.gif
  5. Drag to re-align the connectors to create the desired preview. Then do the following:
    1. Click either of the connector handles.
    2. Click the direction vector arrow on the connector handle.
      The pointer changes to Pointer_deform_synchro_profiles.gif.
    3. Click the direction vectors to align them in the same direction.
      c2c ex 3-2.gif
  6. Right-click anywhere in the graphics area and select Show Connection Lines. The connectors should be evenly distributed along the entire perimeter. If they are not, align the connectors.
    c2c ex 4.gif
    Uneven distribution of the connection lines can cause twisted geometry.
  7. To match the deform with tangency to both bodies, under Shape Options, select Surface tangent. Click the blue tangency direction arrows until they both point in the same direction.
    The preview shows a smooth, tangent match when the tangency direction arrows are properly aligned.
    c2c tan ex 5.gif
  8. Click PM_OK.gif.
    The deform matches the target edges with smooth, tangent connections to all target faces.
    c2c ex 7.gif