Warp Boundary PropertyManager

The Warp Boundary PropertyManager provides options to prevent rigid body motion for warp calculations.

To open the Warp Boundary PropertyManager:
  • In the PlasticsManager, right-click Solid Mesh , and click Warp Boundary .
Two numerical treatments are available to prevent rigid body motion:
  1. Inertial relief, which applies inertia forces distributed to all nodes of the model to form an equivalent state of static equilibrium without applying additional restraints.
  2. Restraining a body in a plane.

Select Nodes

Inertia Relief (Center of Mass) Applies inertia forces distributed to all nodes of the model to form an equivalent state of static equilibrium without explicitly applying additional restraints. The software restrains the body's center of mass.
Select Three locations (Nodes) Specifies three mesh nodes (vertices) that define a plane in which you restrain the body from moving.
Reset Resets the selection of nodes to the default setting.