Deform - Point Options
The Point deformation is based
on a point and its pull direction vector. See Deform - Point Examples for
more point deformation examples.
Deform Point
Deform Point
. To set
the center of deformation, select a point on a face, an edge, a
vertex, or a point in space.
Deform direction.
Choose a deform direction by selecting a linear edge, sketch line, planar
face, plane, or two points or vertices.
If you select a linear edge or line, the direction
is parallel to edge or line.
if you select a plane or planar face, the
direction is normal to the plane or face
If you select two points or vertices, the
direction follows the first to second point or vertex.
Any combination of deform points and directions
may be used.
If necessary, click Reverse
deform direction
.
When the deform point is on a face, edge, or vertex, the default direction
is as follows:
Example of point on face.
Example
of point on edge.
Example of point on vertex.
Point in space.
When you
select a point in space, there is no
deform direction, so you must specify one by selecting two points or vertices,
a linear edge or sketch line, or a planar face or plane. Point-in-space
selection allows precise control of the point and deform direction and
is useful when more control is needed for point deformations.
Example of point in space.
Deform distance
. Specifies
the distance of deformation (point displacement).
Show preview.
Previews results using wire frame (cleared) or shaded (selected) views.
To improve performance with large and complex models, do not select this
option until you have made all your selections.
Deform Region
This section allows you to alter the shape by specifying a radius of
deformation, a deform region, and additional bodies to deform.
You can use the options Fixed curves/edges/faces
, Bodies to be deformed
, and Additional faces
to be deformed
in any combination, dependent on
the geometry of the model and the desired results. If the selected options
conflict, the last entity selected overrides any previous, contradictory
selected entity. For example, if you first specified a face to deform
and then specified the same face as fixed, the face would be fixed.
Selecting Deform
region does not
affect the Deform radius value.
of how Deform distance
and Deform radius
affect the model with point deform
using a point on face with Deform region
Selected entity for Deform Point |
Deform region Option Status |
Results |
A point on an edge, vertex, or in space |
Selected or cleared |
Deformation area is not affected if Fixed
curves/edges/faces or Additional
faces to be deformed are cleared |
A point on a face |
Selected |
Deformation area is limited to that face if Fixed
curves/edges/faces or Additional
faces to be deformed are cleared |
A point on a face |
Cleared |
Whole body is deformed |
Fixed curves/edges/faces
. Prevents the selected curves, edges, and faces from
deforming and moving. With closed contours, deformation behavior depends
on the following:
If the deform point (center of the deformation)
is within the closed contour (contiguous set of fixed edges), the deformation
is confined to the area within the contour.
If the deform point is outside the closed
contour, no point inside the contour area is deformed.
using Fixed curves/edges/faces
deform point inside and outside of a closed contour.
of selecting Additional faces to be deformed

example of multibody deformation. There are four initial bodies to deform.
One body is selected with a point in space. Then four bodies are selected
to deform.
Shape Options
You control the shape of point deformations by modifying the degree
of Stiffness, specifying a Deform axis
, and modifying the Shape
accuracy
.
Deform axis
(available when Deform
region is cleared). Controls the
shape of the deformation by creating a bending axis parallel to a linear
edge or sketch line, normal to a plane or planar face, or following two
points or vertices. This option creates a bending-type deformation
using the Deform radius
value, although not an exact bending. For exact bending,
see the flex
feature.
of deform axis
You control the shape of point deformations
by modifying the degree of Stiffness,
specifying a Deform axis
, and modifying the Shape accuracy
.
of shape stiffness levels
Shape
accuracy
. Controls the surface quality. The default
quality can be inadequate in high curvature areas. When you increase the
accuracy by moving the slider to the right, you can increase the success
rate of the deform feature. Move the slider only as needed because increasing
surface accuracy decreases performance.
Point deformation that affects
a small area may not display if you are using the default image quality
settings. To increase the quality, click Tools,
Options, Document
Properties, Image
Quality. Move the Shaded and
draft quality HLR/HLV resolution
slider to the right, or select Optimize
edge length.
Maintain boundary
(available when Deform region
is selected). Ensures that boundaries selected for Fixed
curves/edges/faces
are fixed. Clear Maintain
boundary to change the deform region, modify fixed edges, or allow
the boundaries to move.
of Additional faces only with Maintain boundary selected or cleared