Mesh Edit PropertyManager
The Mesh Edit PropertyManager
lets you manipulate the mesh geometry as follows:
This functionality is useful for plastic parts that contain surfaces
directly related to manufacturing operations. For example, to apply scaling
for shrinkage in an injection mold operation.
To edit meshes:
Do one of the following:
Click Mesh
Edit
(ScanTo3D toolbar).
Click Tools,
ScanTo3D, Mesh
Edit.
Right-click the mesh feature in the FeatureManager
design tree and select Mesh Edit.
In the PropertyManager:
Select a Manipulation
Method.
Set the options. For the Translate
and Rotate options, you can set
values manually or use the triad
to set
them.![](../art_otherUI/Triad.gif)
Click
.
Manipulation Method
Move/Copy Mesh.
Scale/Offset Mesh.
Meshes to Move/Copy or Scale/Offset
Select meshes or sub-meshes
.
Copy. Copies the selected meshes.
In Number of copies
, set a value.
Translate
Select one direction to translate
.
,
,
. Repositions the mesh
by the values you set.
Rotate
Select one axis to rotate
.
,
,
Coordinate
of centroid. Repositions the mesh centroid to the values you set.
,
,
. Rotation
angle. Rotates the meshes to the values you set.
Scale
Scale about: Select Centroid,
Origin, or Coordinate
System.
Uniform Scaling. When selected,
the mesh scales uniformly in all directions by the value you set in Scale coefficient. When cleared, you
set independent scale coefficients in the X,
Y, and Z
directions.
Offset
Set a value in Distance to offset.
Select Reverse the offset direction
if necessary.