You can use the Normal To command to orient a model normal to the nearest global XYZ coordinates.
![](../../../../AllArt/art/SolidWorks/Core/Fundamentals/normal_to_prior.gif)
To orient a model normal to the nearest global XYZ coordinates:
- From an open model or 3D sketch, with nothing selected, press the spacebar.
- From the Orientation dialog box, double-click Normal To
.
The model aligns with the rotated coordinate system.
![](../../../../AllArt/art/SolidWorks/Core/Fundamentals/normal_to_after.gif)
When you apply this method to a 2D Sketch, the model is aligned normal to the sketch.
For more information on the Normal To command, see
Orientation.