Adding Mates
Mates create geometric relationships between assembly components. As
you add mates, you define the allowable directions of linear or rotational
motion of the components. You can move a component within its degrees
of freedom, visualizing the assembly's behavior.
To add a mate:
Click Mate
(Assembly toolbar),
or click Insert, Mate.
In the
PropertyManager,
under Mate Selections, select
the entities that you want to mate together for Entities
to Mate
.
The Mate pop-up toolbar appears with a default
mate selected, and the components move into place to preview the mate.
The preceding occurs if you select Show
pop-up toolbar and Show preview
under Options in the PropertyManager.
Click
Add/Finish Mate
or select a different mate type.
Click
to close the PropertyManager.
![](../art_common/tip.gif)
|
If the new mate conflicts
with an existing mate, the software asks if you want to force the new
mate to solve. Click:
Yes.
The new mate is solved and a conflicting mate breaks and is shown with
a red error.
No.
The new mate is created but not solved, and is shown with a red error.
You can use mate
callouts, View
Mate Errors, and MateXpert
to help resolve mating problems.
|