Split and Save Bodies PropertyManager
The Split
PropertyManager appears when you click Split
(Features toolbar) to create multiple bodies from a part.
Trim Tools
Callout boxes appear in the graphics area for up to 10 bodies
at one time. Click Next 10 or
Previous 10 to scroll through
all the callout boxes for a part.
Resulting Bodies
Lists the split bodies in the part after you click Cut
Part.
. Select the bodies to save. You can also click Auto-assign
Names to name the bodies as Body<n>.sldprt
and save them.
File.
After you split the bodies, they are listed in the FeatureManager design
tree under
Solid Bodies.
Double-click the body name under File,
type a name for the new part in the dialog box, then click Save.
The new part name appears under File
and in the callout box. The bodies that you do not save are not split.
They remain with the original part. You can also save bodies from a multibody part
using the Save Bodies PropertyManager.
If you clear the check box
for a split part after you save it, that part is no longer
saved as a separate entity. It remains with the original part.
Consume
cut bodies. Removes the body from the part. Consumed bodies are
not
listed in the FeatureManager design tree under
Solid
Bodies.
Origin
location. Places the origin of the split body at the vertex you
select.
Copy
custom properties to new parts.