Using Variable Radius Control Points

You can manipulate and assign radius values to the control points between the vertices of a variable radius fillet.

Variable radius fillets include previews. You can select Full preview, Partial preview, or No preview in the Fillet PropertyManager.

Information about using variable radius fillet control points:

Model with single sketch entity selected and three default, unassigned control points.

Model with radii assigned to control points in default locations.
 

To select two sketch segments, assign radii to the vertices and to the control points of the first sketch entity before selecting any additional sketch entities.

Model with two sketch segments selected, and radius assigned to vertex from the second entity.

Before assigning radii to the control points, you should assign a radius to the vertex.

Model with two sketch segments selected, and all control points with assigned radii.

Both the old and new control point positions are displayed, but only the new position includes the callout.

You can assign radius values to any number of control points or leave them as unassigned.

Variable radius fillet applied