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Delete Blended Faces Example (C#)

This example shows how to delete blended faces.

 

NOTE:  You can only delete blended faces from a temporary body.

//----------------------------------------

// Preconditions:

// (1) Part is open.

// (2) Part only contains one solid body.

// (3) At least one blended (filleted) face on the part is selected.

//

// Postconditions:

// (1) New part is created.

// (2) New part has same body as original part

//     but with the selected blended faces removed.

//

// NOTE: It might not be possible to remove the

// selected blended faces. If they're not removed, then

// the new body will be the same as the original

// body.

//----------------------------------------

using SolidWorks.Interop.sldworks;

using SolidWorks.Interop.swconst;

using System;

using System.Diagnostics;

using System.Collections;

namespace DeleteBlends3Body2CSharp.csproj

{

    partial class SolidWorksMacro

    {

        public void Main()

        {

            // 1 = Invisible

            // 0 = Visible

            const int CreateVisible = 0;

            const string sAttDefName = "temp_attrib";

            const string sAttRootName = "temp";

            AttributeDef swAttDef = default(AttributeDef);

            ModelDoc2 swModel = default(ModelDoc2);

            SelectionMgr swSelMgr = default(SelectionMgr);

            PartDoc swPart = default(PartDoc);

            int nSelCount = 0;

            Face2 swFace = default(Face2);

            Entity swEnt = default(Entity);

            SolidWorks.Interop.sldworks.Attribute swAtt = null;

            ArrayList vAtt = new ArrayList();

            ArrayList vFaceArr = new ArrayList();

            Feature swFeat = default(Feature);

            object[] vBodies = null;

            Body2 swBody = default(Body2);

            Body2 swCopyBody = default(Body2);

            PartDoc swNewPart = default(PartDoc);

            int i = 0;

            bool bRet = false;

 

            swAttDef = (AttributeDef)swApp.DefineAttribute(sAttDefName);

            swModel = (ModelDoc2)swApp.ActiveDoc;

            swSelMgr = (SelectionMgr)swModel.SelectionManager;

            swPart = (PartDoc)swModel;

            bRet = swAttDef.Register();

            Debug.Assert(bRet);

 

            // Add attribute to selected faces

            nSelCount = swSelMgr.GetSelectedObjectCount2(-1);

            for (i = 1; i <= nSelCount; i++)

            {

                swFace = (Face2)swSelMgr.GetSelectedObject6(i, -1);

                swEnt = (Entity)swFace;

                swAtt = (SolidWorks.Interop.sldworks.Attribute)swAttDef.CreateInstance5(swModel, swEnt, sAttRootName + i, CreateVisible, (int)swInConfigurationOpts_e.swAllConfiguration);

                vAtt.Add(swAtt);

            }

            vBodies = (object[])swPart.GetBodies2((int)swBodyType_e.swAllBodies, false);

            swBody = vBodies[0] as Body2;

            swCopyBody = (Body2)swBody.Copy();

 

            // Remove attribute from faces

            for (i = 1; i <= nSelCount; i++)

            {

                swAtt = (SolidWorks.Interop.sldworks.Attribute)vAtt[i - 1];

                bRet = swAtt.Delete(true);

                Debug.Assert(bRet);

            }

            vFaceArr = (ArrayList)GetFacesWithAttribute(swApp, swCopyBody, swAttDef);

            Face2[] aFaceArr = (Face2[])vFaceArr.ToArray(typeof(Face2));

            

            // Can only delete blends from a temporary body

            Debug.Assert(swCopyBody.IsTemporaryBody());

            bRet = swCopyBody.DeleteBlends3(aFaceArr, true, true);

            Debug.Assert(bRet);

            swNewPart = (PartDoc)swApp.NewPart();

            swFeat = (Feature)swNewPart.CreateFeatureFromBody3(swCopyBody, false, (int)swCreateFeatureBodyOpts_e.swCreateFeatureBodyCheck);

            Debug.Assert((swFeat != null));

        }

        public object GetFacesWithAttribute(SldWorks swApp, Body2 swBody, AttributeDef swAttDef)

        {

            Face2 swFace = default(Face2);

            Entity swEnt = default(Entity);

            SolidWorks.Interop.sldworks.Attribute swAttCopy = default(SolidWorks.Interop.sldworks.Attribute);

            ArrayList swFaceArr = new ArrayList();

 

            // Search for faces on temporary body based on copied attributes

            swFace = (Face2)swBody.GetFirstFace();

            while ((null != swFace))

            {

                swEnt = (Entity)swFace;

                swAttCopy = null;

 

                // Only one instance of attribute should exist

                swAttCopy = (SolidWorks.Interop.sldworks.Attribute)swEnt.FindAttribute(swAttDef, 0);

                if ((swAttCopy != null))

                {

                    swFaceArr.Add(swFace);

                }

                swFace = (Face2)swFace.GetNextFace();

            }

                        

            return swFaceArr;

        }

        /// <summary>

        /// The SldWorks swApp variable is pre-assigned for you.

        /// </summary>

        public SldWorks swApp;

    }

}



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