REVOLVE
Creates solids by revolving two-dimensional objects about an axis.
 
Specify:
1 Axis of revolution - Object / X / Y / <Start point of axis>
- 
Object - select an existing line or line segment 
- 
X - uses the positive X axis 
- 
Y - uses the positive Y axis 
- 
<Start point of axis> - specify a point
 <End point of axis> - specify a second point
 
 
2 Angle of revolution <full circle>
You can revolve polygons, circles, ellipses, and closed splines. You can revolve only one object at a time.
The right-hand rule determines the direction of rotation. The positive direction is:
- 
Object - from the closest to the farthest endpoint of the line 
- 
X - positive X axis direction 
- 
Y - positive Y axis direction 
- 
Specified axis - from the first point to the second point 
Specify the angle of revolution in degrees.
See also EXTRUDE.