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Extruding in 2D to 3D

You can extrude base features and other features using Extrude on the 2D to 3D toolbar with partial sketches.

Extruded Boss/Base on the Features toolbar accepts only complete sketches.

To extrude a feature:

  1. Edit a sketch.

  2. Select the sketch entities required for the feature.

    NOTE: It is not necessary to select a complete sketch.

  3. Hold Ctrl and select a point (in any sketch) to be the starting point for the extrusion.

    NOTE: If you do not select a starting point, or if you select a point in the edited sketch, the plane of the sketch is considered to be the starting point.

  4. Click Extrude on the 2D to 3D toolbar, or click Tools, Sketch Tools, 2D to 3D, Extrude, and click in the graphics area to establish the direction of the extrusion.

    The Base-Extrude PropertyManager appears.

  5. Edit the properties in the Base Extrude PropertyManager.

    NOTE: For 2D to 3D conversion, you can specify the depth of a blind extrusion by selecting a sketch entity. Click Depth and select an entity in a sketch.

  6. Click OK

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