Point deform is the simplest way to alter complex shapes. Select a point on a model face, surface, edge, vertex, or select a point in space, then choose a distance and spherical radius by which to control the deformation.
You can also select additional faces and bodies if required.
Video: Point on Face Deformation
|
Example of point deformation on a multibody part |
|
Preview of point deformation on a multibody part - three bodies selected |
|
Result of point deformation on a multibody part |