Sets the U direction of the texture-based appearance.
.NET Syntax
Visual Basic (Declaration) | |
---|
Sub SetUDirection2( _
ByVal UDir_X As System.Double, _
ByVal UDir_Y As System.Double, _
ByVal UDir_Z As System.Double _
) |
Visual Basic (Usage) | |
---|
Dim instance As IRenderMaterial
Dim UDir_X As System.Double
Dim UDir_Y As System.Double
Dim UDir_Z As System.Double
instance.SetUDirection2(UDir_X, UDir_Y, UDir_Z) |
C# | |
---|
void SetUDirection2(
System.double UDir_X,
System.double UDir_Y,
System.double UDir_Z
) |
C++/CLI | |
---|
void SetUDirection2(
& System.double UDir_X,
& System.double UDir_Y,
& System.double UDir_Z
) |
Parameters
- UDir_X
- x coordinate of the U direction
- UDir_Y
- y coordinate of the U direction
- UDir_Z
- z coordinate of the U direction
Remarks
See Also
Availability
SolidWorks 2013 SP05, Revision Number 21.5