The graphics area displays and lets you manipulate parts, assemblies, and drawings.
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A triad appears in part and assembly documents to help orient you when viewing models. You can also use it to change the view orientation. You can hide the triad but you cannot use it as an inference point.
The triad facilitates manipulating various objects such as 3D sketch entities, parts, certain features, and components in assemblies.
The model origin appears in blue and represents the (0,0,0) coordinate of the model. When a sketch is active, a sketch origin appears in red and represents the (0,0,0) coordinate of the sketch.
A transparent toolbar in each viewport provides all the common tools necessary for manipulating the view.
You have several streamlined ways to accept features you create, including right-click actions, using the Confirmation Corner, and using standard PropertyManager commands.
Right-click a graphics area Advance pointer to advance through PropertyManager selections when multiple selections are required.
Quick Tips is a set of pop-up messages that appear while you create SOLIDWORKS documents. These messages give hints and options based on the current SOLIDWORKS mode.
Callouts are text-filled boxes that appear in the graphics area when you use certain tools. Handles allow you to dynamically click, move, and set certain parameters without leaving the graphics area.
Shaded and dynamic previews help you visualize how your models will look and how they might change if you change dimensions.
Set the colors in the user interface: backgrounds, drawing paper, sketch status, dimensions, annotations, etc.
You can view models through one, two, or four viewports.
Captures the graphics area of the active window or viewport onto the clipboard.
You can capture a video of actions in the graphics area.
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