To attempt to remove redundancies introduced by mates, you can try to replace a mate with a bushing.
After trying the other redundancy removal methods, you can replace a redundant mate with a bushing. Replacing mates with bushings increases the motion calculation time, but is simpler than defining mate relationships using mate primitives.
To replace a mate with a bushing:
- Expand the Mates
folder:
- Expand mates in the FeatureManager design tree to replace a model mate with a bushing.
- Expand the mates in the MotionManager tree to replace a local motion-study specific mate with a bushing.
- Right-click the mate and click Edit Feature
.
- In the PropertyManager, select the Analysis tab.
- Select Bushing, set the parameters, and click
.The Update Initial Animation State dialog box might appear. You can click Yes or No to dismiss it.
- Click
to close the PropertyManager.
-
Click Calculate
(MotionManager toolbar) to test the mate redundancies.
The updated mate icon includes a bushing
.