The Fill Pattern PropertyManager appears when you create a fill pattern.
To open this PropertyManager:
Click Fill Pattern
(Features toolbar) or
Fill Boundary
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Fill Boundary |
Defines the area to fill with the pattern. Select sketches, planar curves on faces, a face, or co-planar faces. If you use a sketch for the boundary, you may need to select the pattern direction.
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Pattern Layout
Determines the layout pattern of the instances within the fill boundary. Select a customizable shape to pattern, or pattern a feature. Pattern instances are laid out concentrically from the seed feature.
The pattern seed feature is located at the center of the fill boundary face unless you select a vertex or point to place the seed feature under Features to Pattern.
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Perforation |
Creates a grid for a sheet metal perforation-style pattern. |
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Instance Spacing |
Sets the distance between the centers of instances. |
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Stagger Angle |
Sets the stagger angle between rows of instances, starting at the vector used for pattern direction. |
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Margins |
Sets the margin between the fill boundary and the outermost instance. You can set a value of zero for margins.
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Pattern Direction |
Sets the direction reference. If you do not specify a reference, the system uses the most appropriate reference (for example, the longest linear edge of the selected region).
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Number of Instances |
Calculates the number of instances in the pattern based on your specifications. You cannot edit this number. The value displays in red before it is validated. |
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Validate Count |
Validates that each of the instances counted for Number of Instances affects model geometry. For example, a pattern may overrun the Fill Boundary , creating some instances that do not intersect the model. Validate Count excludes these extra instances. |
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Circular |
Creates a circular-shaped pattern.
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Loop Spacing |
Sets the distance between loops of instances (using centers).
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Target spacing |
Fills the area using Loop Spacing to set the distance between instances within each loop (using centers). Actual spacing can vary for each loop so instances fit evenly. Clears Number of Instances .
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Instances per loop |
Fills the area using Number of Instances (per loop). Deactivates Instance Spacing .
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Instance Spacing |
Sets the distance between centers of instances within each loop. Deactivates Number of Instances .
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Number of Instances |
Sets the number of instances per loop. |
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Margins |
Sets the margin between the fill boundary and the outermost instance. You can set a value of zero for margins.
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Pattern Direction |
Sets the direction reference. If you do not specify a reference, the system uses the most appropriate reference (for example, the longest linear edge of the selected region).
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Number of Instances |
Calculates the number of instances in the pattern based on your specifications. You cannot edit this number. The value displays in red before it is validated. |
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Validate Count |
Validates that each of the instances counted for Number of Instances affects model geometry. For example, a pattern may overrun the Fill Boundary , creating some instances that do not intersect the model. Validate Count excludes these extra instances. |
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Square |
Creates a square-shaped pattern.
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Loop Spacing |
Sets the distance between loops of instances (using centers).
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Target spacing |
Fills the area using Instance Spacing to set the distance between instances within each loop (using centers). Actual spacing can vary for each loop so instances fit evenly. Clears Number of Instances .
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Instances per side |
Fills the area using Number of Instances (per side of each square). Deactivates Instance Spacing .
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Instance Spacing |
Sets the distance between centers of instances within each loop. Deactivates Number of Instances .
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Number of Instances |
Sets the number of instances per side of each square. |
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Margins |
Sets the margin between the fill boundary and the outermost instance. You can set a value of zero for margins.
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Pattern Direction |
Sets the direction reference. If you do not specify a reference, the system uses the most appropriate reference (for example, the longest linear edge of the selected region).
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Number of Instances |
Calculates the number of instances in the pattern based on your specifications. You cannot edit this number. The value displays in red before it is validated. |
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Validate Count |
Validates that each of the instances counted for Number of Instances affects model geometry. For example, a pattern may overrun the Fill Boundary , creating some instances that do not intersect the model. Validate Count excludes these extra instances. |
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Polygon |
Creates a polygonal-shaped pattern.
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Loop Spacing |
Sets the distance between loops of instances (using centers).
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Polygon Sides |
Sets the number of sides in the pattern. |
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Target spacing |
Fills the area using Instance Spacing to set the distance between instances within each loop (using centers). Actual spacing can vary for each loop so instances fit evenly. Clears Number of Instances .
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Instances per side |
Fills the area using Number of Instances (per side of each polygon). Deactivates Instance Spacing . |
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Instance Spacing |
Sets the distance between centers of instances within each loop. Deactivates Number of Instances .
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Number of Instances |
Sets the number of instances per side of each polygon. |
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Margins |
Sets the margin between the fill boundary and the outermost instance. You can set a value of zero for margins.
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Pattern Direction |
Sets the direction reference. If you do not specify a reference, the system uses the most appropriate reference (for example, the longest linear edge of the selected region).
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Number of Instances |
Calculates the number of instances in the pattern based on your specifications. You cannot edit this number. The value displays in red before it is validated. |
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Validate Count |
Validates that each of the instances counted for Number of Instances affects model geometry. For example, a pattern may overrun the Fill Boundary , creating some instances that do not intersect the model. Validate Count excludes these extra instances. |
Faces to Pattern
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Faces to Pattern |
Select faces to pattern. The faces must form a closed body that contacts the fill boundary face.
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Bodies to Pattern
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Solid/Surface Bodies to Pattern |
Select solid and surface bodies to pattern.
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Instances to Skip
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Instances to Skip |
Select each pattern instance to skip in the graphics area. Selected instances are removed from the pattern.
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Options
Geometry pattern |
Creates the pattern using an exact copy of the seed feature. Individual instances of the seed feature are not solved; end conditions and calculations are ignored. The Geometry Pattern option speeds up the creation and rebuilding of a pattern.
You cannot create geometry patterns of features that have faces merged with the rest of the part.
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Propagate Visual Properties |
Propagates SOLIDWORKS colors, textures, and cosmetic thread data to all pattern instances. |