You can create a linear pattern of components in an assembly in one or two directions.
To create a linear pattern of components:
-
Click Linear Component Pattern (Assembly toolbar) or .
- In the PropertyManager, set options under Direction 1:
Option |
Description |
|
Pattern Direction. Defines the direction to extend the pattern. Select a linear edge or a linear dimension.
|
|
Reverse Direction. Reverses the side on which the pattern propagates from the seed component. |
|
Spacing. Specifies the value between the centers of the instances.
|
|
Number of Instances. Specifies the total number of instances including the seed components. |
- Repeat for Direction 2 for a bidirectional pattern.
Select Pattern seed only to pattern only the seed component in the second direction. When cleared, the seed component plus all of the instances generated by Direction 1 are patterned in the second direction.
- Click in Components to Pattern , then select the seed components.
- To skip instances, click in Instances to Skip and select the preview of the instance in the graphics area.
The pointer changes to
when it is over a preview in the graphics area.
To restore a skipped instance, select it in Instances to Skip and press Delete.
- Optional. Under Options, select the following:
Option |
Description |
Synchronize movement of flexible subassembly components |
(Useful when you pattern flexible subassemblies.) Moves components in the patterned instances when you move components in the seed flexible subassembly, and vice versa. |
- Click .
The new components appear under
LocalLPattern in the FeatureManager design tree.
By default, all instances use the same configuration as the seed components. To change the configuration, edit the component properties of an instance.